/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
* @author BetaSteward_at_googlemail.com
*/
public class DestroyAllEffect extends OneShotEffect {
private FilterPermanent filter;
private boolean noRegen;
public DestroyAllEffect(FilterPermanent filter) {
this(filter, false);
}
public DestroyAllEffect(FilterPermanent filter, boolean noRegen) {
super(Outcome.DestroyPermanent);
this.filter = filter;
this.noRegen = noRegen;
if (noRegen) {
staticText = "destroy all " + filter.getMessage() + ". They can't be regenerated";
} else {
staticText = "destroy all " + filter.getMessage();
}
}
public DestroyAllEffect(final DestroyAllEffect effect) {
super(effect);
this.filter = effect.filter.copy();
this.noRegen = effect.noRegen;
}
@Override
public DestroyAllEffect copy() {
return new DestroyAllEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
permanent.destroy(source.getSourceId(), game, noRegen);
}
return true;
}
}