/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.v; import java.util.List; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.SpellAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterLandPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetLandPermanent; /** * * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) */ public class VolcanicEruption extends CardImpl { private static final FilterLandPermanent filter = new FilterLandPermanent("Mountain", "Mountain"); public VolcanicEruption(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{X}{U}{U}{U}"); // Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. this.getSpellAbility().addTarget(new TargetLandPermanent(filter)); this.getSpellAbility().addEffect(new VolcanicEruptionEffect()); } @Override public void adjustTargets(Ability ability, Game game) { if (ability instanceof SpellAbility) { ability.getTargets().clear(); int xValue = ability.getManaCostsToPay().getX(); ability.addTarget(new TargetLandPermanent(xValue, xValue, filter, false)); } } public VolcanicEruption(final VolcanicEruption card) { super(card); } @Override public VolcanicEruption copy() { return new VolcanicEruption(this); } } class VolcanicEruptionEffect extends OneShotEffect { public VolcanicEruptionEffect() { super(Outcome.DestroyPermanent); this.staticText = "Destroy X target Mountains. {this} deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way."; } public VolcanicEruptionEffect(final VolcanicEruptionEffect effect) { super(effect); } @Override public VolcanicEruptionEffect copy() { return new VolcanicEruptionEffect(this); } @Override public boolean apply(Game game, Ability source) { int destroyedCount = 0; for (UUID targetID : this.targetPointer.getTargets(game, source)) { Permanent permanent = game.getPermanent(targetID); if (permanent != null) { if (permanent.destroy(source.getSourceId(), game, false)) { if (game.getState().getZone(permanent.getId()) == Zone.GRAVEYARD) { destroyedCount++; } } } } if (destroyedCount > 0) { List<Permanent> permanents = game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game); for (Permanent permanent: permanents) { permanent.damage(destroyedCount, source.getSourceId(), game, false, true); } for (UUID playerId: game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { player.damage(destroyedCount, source.getSourceId(), game, false, true); } } } return true; } }