/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.PutCardIntoGraveFromAnywhereAllTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.*; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.common.FilterLandCard; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class CountrysideCrusher extends CardImpl { public CountrysideCrusher(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}{R}"); this.subtype.add("Giant"); this.subtype.add("Warrior"); this.power = new MageInt(3); this.toughness = new MageInt(3); // At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new CountrysideCrusherEffect(), TargetController.YOU, false)); // Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. this.addAbility(new PutCardIntoGraveFromAnywhereAllTriggeredAbility( new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false, new FilterLandCard("a land card"), TargetController.YOU )); } public CountrysideCrusher(final CountrysideCrusher card) { super(card); } @Override public CountrysideCrusher copy() { return new CountrysideCrusher(this); } } class CountrysideCrusherEffect extends OneShotEffect { public CountrysideCrusherEffect() { super(Outcome.Discard); this.staticText = "reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process"; } public CountrysideCrusherEffect(final CountrysideCrusherEffect effect) { super(effect); } @Override public CountrysideCrusherEffect copy() { return new CountrysideCrusherEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (controller != null && sourcePermanent != null) { Cards cards = new CardsImpl(); while (controller.getLibrary().hasCards()) { Card card = controller.getLibrary().getFromTop(game); cards.add(card); if (card.isLand()) { controller.moveCards(card, Zone.GRAVEYARD, source, game); } else { break; } } controller.revealCards(sourcePermanent.getName(), cards, game); return true; } return false; } }