package org.mage.test.cards.single;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author BetaSteward
*/
public class AltarOfTheLostTest extends CardTestPlayerBase {
@Test
public void testCard() {
// Altar of the Lost enters the battlefield tapped.
// {tap}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard.
addCard(Zone.BATTLEFIELD, playerA, "Altar of the Lost");
// Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
// Flashback {1}{B}
addCard(Zone.GRAVEYARD, playerA, "Lingering Souls");
setChoice(playerA, "Black");
setChoice(playerA, "Black");
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Flashback {1}{B}");
setStopAt(3, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Spirit", 2);
}
@Test
public void testCard1() {
addCard(Zone.BATTLEFIELD, playerA, "Plains");
addCard(Zone.BATTLEFIELD, playerA, "Altar of the Lost");
addCard(Zone.HAND, playerA, "Lingering Souls");
setChoice(playerA, "Black");
setChoice(playerA, "Black");
castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Lingering Souls");
setStopAt(3, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Spirit", 0);
}
}