/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.abilities.keywords; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class AmplifyTest extends CardTestPlayerBase { /** * Tests if +1/+1 counters are added */ @Test public void testAmplifyOneCard() { // Creature — Dragon - Dragon 5/5 {5}{R}{R} // Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) // {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player addCard(Zone.HAND, playerA, "Kilnmouth Dragon", 2); addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Kilnmouth Dragon"); setChoice(playerA, "Yes"); addTarget(playerA, "Kilnmouth Dragon"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertPermanentCount(playerA, "Kilnmouth Dragon", 1); assertPowerToughness(playerA, "Kilnmouth Dragon", 8,8); // 5 + 3 from Amplify } /** * Tests if +1/+1 counters are added */ @Test public void testAmplifyTwoCards() { // Creature — Dragon - Dragon 5/5 {5}{R}{R} // Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) // {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player addCard(Zone.HAND, playerA, "Kilnmouth Dragon", 2); addCard(Zone.HAND, playerA, "Phantasmal Dragon", 1); addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Kilnmouth Dragon"); setChoice(playerA, "Yes"); addTarget(playerA, "Kilnmouth Dragon^Phantasmal Dragon"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertPermanentCount(playerA, "Kilnmouth Dragon", 1); assertPowerToughness(playerA, "Kilnmouth Dragon", 11,11); // 5 + 6 from Amplify } /** * Tests that it works for Clone */ @Test public void testAmplifyWithClone() { // Creature — Dragon - Dragon 5/5 {5}{R}{R} // Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) // {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player addCard(Zone.HAND, playerA, "Kilnmouth Dragon", 2); addCard(Zone.BATTLEFIELD, playerA, "Mountain", 7); addCard(Zone.HAND, playerB, "Clone", 1); addCard(Zone.HAND, playerB, "Phantasmal Dragon", 1); addCard(Zone.BATTLEFIELD, playerB, "Island", 4); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Kilnmouth Dragon"); setChoice(playerA, "Yes"); addTarget(playerA, "Kilnmouth Dragon"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Clone"); setChoice(playerB, "Kilnmouth Dragon"); setChoice(playerB, "Yes"); addTarget(playerB, "Phantasmal Dragon"); setStopAt(2, PhaseStep.BEGIN_COMBAT); execute(); assertPermanentCount(playerA, "Kilnmouth Dragon", 1); assertPowerToughness(playerA, "Kilnmouth Dragon", 8,8); // 5 + 3 from Amplify assertPermanentCount(playerB, "Kilnmouth Dragon", 1); assertPowerToughness(playerB, "Kilnmouth Dragon", 8,8); // 5 + 3 from Amplify } }