package org.mage.test.cards.facedown;
import mage.cards.Card;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author BetaSteward
*/
public class SummonersEggTest extends CardTestPlayerBase {
/**
* Summoner's Egg
* Artifact Creature — Construct 0/4, 4 (4)
* Imprint — When Summoner's Egg enters the battlefield, you may exile a
* card from your hand face down.
* When Summoner's Egg dies, turn the exiled card face up. If it's a creature
* card, put it onto the battlefield under your control.
*
*/
// test that cards imprinted using Summoner's Egg are face down
@Test
public void testSummonersEggImprint() {
addCard(Zone.HAND, playerA, "Summoner's Egg");
addCard(Zone.HAND, playerA, "Sejiri Merfolk");
addCard(Zone.HAND, playerA, "Goblin Roughrider");
addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Summoner's Egg");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertHandCount(playerA, 1);
assertHandCount(playerA, "Sejiri Merfolk", 1);
assertHandCount(playerA, "Goblin Roughrider", 0);
assertExileCount("Goblin Roughrider", 1);
for (Card card :currentGame.getExile().getAllCards(currentGame)){
if (card.getName().equals("Goblin Roughrider")) {
Assert.assertTrue("Exiled card is not face down", card.isFaceDown(currentGame));
}
}
}
// test that creature cards imprinted using Summoner's Egg are put in play face up
@Test
public void testSummonersEggDies() {
addCard(Zone.HAND, playerA, "Summoner's Egg");
addCard(Zone.HAND, playerA, "Sejiri Merfolk");
addCard(Zone.HAND, playerA, "Goblin Roughrider");
addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
addCard(Zone.HAND, playerB, "Char");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 3);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Summoner's Egg");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Char", "Summoner's Egg");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertHandCount(playerA, 1);
assertHandCount(playerA, "Sejiri Merfolk", 1);
assertHandCount(playerA, "Goblin Roughrider", 0);
assertGraveyardCount(playerA, "Summoner's Egg", 1);
assertExileCount("Goblin Roughrider", 0);
assertPermanentCount(playerA, "Goblin Roughrider", 1);
for (Permanent p :currentGame.getBattlefield().getAllActivePermanents()){
if (p.getName().equals("Goblin Roughrider")) {
Assert.assertTrue("Permanent is not face up", !p.isFaceDown(currentGame));
}
}
}
// test that non-creature cards imprinted using Summoner's Egg are left in exile face up
@Test
public void testSummonersEggDies2() {
addCard(Zone.HAND, playerA, "Summoner's Egg");
addCard(Zone.HAND, playerA, "Forest", 2);
addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
addCard(Zone.HAND, playerB, "Char");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 3);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Summoner's Egg");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Char", "Summoner's Egg");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertHandCount(playerA, 1);
assertHandCount(playerA, "Forest", 1);
assertGraveyardCount(playerA, "Summoner's Egg", 1);
assertExileCount("Forest", 1);
for (Card card :currentGame.getExile().getAllCards(currentGame)){
if (card.getName().equals("Forest")) {
Assert.assertTrue("Exiled card is not face up", !card.isFaceDown(currentGame));
}
}
}
}