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package mage.cards.b;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.PreventionEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author emerald000
*/
public class BattletideAlchemist extends CardImpl {
public BattletideAlchemist(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{W}{W}");
this.subtype.add("Kithkin");
this.subtype.add("Cleric");
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BattletideAlchemistEffect()));
}
public BattletideAlchemist(final BattletideAlchemist card) {
super(card);
}
@Override
public BattletideAlchemist copy() {
return new BattletideAlchemist(this);
}
}
class BattletideAlchemistEffect extends PreventionEffectImpl {
BattletideAlchemistEffect() {
super(Duration.WhileOnBattlefield);
this.staticText = "If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control";
}
BattletideAlchemistEffect(final BattletideAlchemistEffect effect) {
super(effect);
}
@Override
public BattletideAlchemistEffect copy() {
return new BattletideAlchemistEffect(this);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
boolean result = false;
Player controller = game.getPlayer(source.getControllerId());
Player targetPlayer = game.getPlayer(event.getTargetId());
if (controller != null) {
int numberOfClericsControlled = new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent("Cleric", "Clerics")).calculate(game, source, this);
int toPrevent = Math.min(numberOfClericsControlled, event.getAmount());
if (toPrevent > 0 && controller.chooseUse(Outcome.PreventDamage, "Prevent " + toPrevent + " damage to " + targetPlayer.getName() + '?', source, game)) {
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, targetPlayer.getId(), source.getSourceId(), source.getControllerId(), toPrevent, false);
if (!game.replaceEvent(preventEvent)) {
if (event.getAmount() >= toPrevent) {
event.setAmount(event.getAmount() - toPrevent);
}
else {
event.setAmount(0);
result = true;
}
if (toPrevent > 0) {
game.informPlayers("Battletide Alchemist prevented " + toPrevent + " damage to " + targetPlayer.getName());
game.fireEvent(GameEvent.getEvent(
GameEvent.EventType.PREVENTED_DAMAGE,
targetPlayer.getId(),
source.getSourceId(),
source.getControllerId(),
toPrevent));
}
}
}
}
return result;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == EventType.DAMAGE_PLAYER;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return super.applies(event, source, game);
}
}