/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.effects.PreventionEffectImpl; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.players.Player; import java.util.UUID; /** * * @author emerald000 */ public class BattletideAlchemist extends CardImpl { public BattletideAlchemist(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{W}{W}"); this.subtype.add("Kithkin"); this.subtype.add("Cleric"); this.power = new MageInt(3); this.toughness = new MageInt(4); // If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BattletideAlchemistEffect())); } public BattletideAlchemist(final BattletideAlchemist card) { super(card); } @Override public BattletideAlchemist copy() { return new BattletideAlchemist(this); } } class BattletideAlchemistEffect extends PreventionEffectImpl { BattletideAlchemistEffect() { super(Duration.WhileOnBattlefield); this.staticText = "If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control"; } BattletideAlchemistEffect(final BattletideAlchemistEffect effect) { super(effect); } @Override public BattletideAlchemistEffect copy() { return new BattletideAlchemistEffect(this); } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { boolean result = false; Player controller = game.getPlayer(source.getControllerId()); Player targetPlayer = game.getPlayer(event.getTargetId()); if (controller != null) { int numberOfClericsControlled = new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent("Cleric", "Clerics")).calculate(game, source, this); int toPrevent = Math.min(numberOfClericsControlled, event.getAmount()); if (toPrevent > 0 && controller.chooseUse(Outcome.PreventDamage, "Prevent " + toPrevent + " damage to " + targetPlayer.getName() + '?', source, game)) { GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, targetPlayer.getId(), source.getSourceId(), source.getControllerId(), toPrevent, false); if (!game.replaceEvent(preventEvent)) { if (event.getAmount() >= toPrevent) { event.setAmount(event.getAmount() - toPrevent); } else { event.setAmount(0); result = true; } if (toPrevent > 0) { game.informPlayers("Battletide Alchemist prevented " + toPrevent + " damage to " + targetPlayer.getName()); game.fireEvent(GameEvent.getEvent( GameEvent.EventType.PREVENTED_DAMAGE, targetPlayer.getId(), source.getSourceId(), source.getControllerId(), toPrevent)); } } } } return result; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGE_PLAYER; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return super.applies(event, source, game); } }