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package mage.cards.t;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.DeliriumCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.TapTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author fireshoes
*/
public class Topplegeist extends CardImpl {
private static final FilterCreaturePermanent FILTER = new FilterCreaturePermanent("creature an opponent controls");
static {
FILTER.add(new ControllerPredicate(TargetController.OPPONENT));
}
public Topplegeist(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{W}");
this.subtype.add("Spirit");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Topplegeist enters the battlefield, tap target creature an opponent controls.
Ability ability = new EntersBattlefieldTriggeredAbility(new TapTargetEffect());
ability.addTarget(new TargetCreaturePermanent(FILTER));
this.addAbility(ability);
// <i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard,
// tap target creature that player controls.
ability = new ConditionalTriggeredAbility(
new TopplegeistAbility(),
DeliriumCondition.instance,
"<i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, "
+ "tap target creature that player controls.");
this.addAbility(ability);
}
public Topplegeist(final Topplegeist card) {
super(card);
}
@Override
public Topplegeist copy() {
return new Topplegeist(this);
}
}
class TopplegeistAbility extends TriggeredAbilityImpl {
public TopplegeistAbility() {
super(Zone.BATTLEFIELD, new TapTargetEffect());
}
public TopplegeistAbility(final TopplegeistAbility ability) {
super(ability);
}
@Override
public TopplegeistAbility copy() {
return new TopplegeistAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.UPKEEP_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (game.getOpponents(controllerId).contains(event.getPlayerId())) {
Player opponent = game.getPlayer(event.getPlayerId());
if (opponent != null) {
FilterCreaturePermanent FILTER = new FilterCreaturePermanent("creature " + opponent.getLogName() + " controls");
FILTER.add(new ControllerIdPredicate(opponent.getId()));
this.getTargets().clear();
this.addTarget(new TargetCreaturePermanent(FILTER));
return true;
}
}
return false;
}
@Override
public String getRule() {
return "At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.";
}
}