/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; import mage.abilities.keyword.FirstStrikeAbility; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.TrampleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.permanent.Permanent; import java.util.UUID; /** * * @author jeffwadsworth */ public class DragonsoulKnight extends CardImpl { public DragonsoulKnight(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}"); this.subtype.add("Human"); this.subtype.add("Knight"); this.power = new MageInt(2); this.toughness = new MageInt(2); // First strike this.addAbility(FirstStrikeAbility.getInstance()); // {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DragonsoulKnightEffect(), new ManaCostsImpl("{W}{U}{B}{R}{G}")); Effect effect = new BoostSourceEffect(5, 3, Duration.EndOfTurn); effect.setText("gets +5/+3"); ability.addEffect(effect); effect = new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn); effect.setText("and gains flying"); ability.addEffect(effect); effect = new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn); effect.setText("and trample"); ability.addEffect(effect); this.addAbility(ability); } public DragonsoulKnight(final DragonsoulKnight card) { super(card); } @Override public DragonsoulKnight copy() { return new DragonsoulKnight(this); } private class DragonsoulKnightEffect extends ContinuousEffectImpl { public DragonsoulKnightEffect() { super(Duration.EndOfTurn, Outcome.BecomeCreature); setText(); } public DragonsoulKnightEffect(final DragonsoulKnightEffect effect) { super(effect); } @Override public DragonsoulKnightEffect copy() { return new DragonsoulKnightEffect(this); } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent == null) { return false; } switch (layer) { case TypeChangingEffects_4: if (sublayer == SubLayer.NA) { permanent.getSubtype(game).clear(); permanent.getSubtype(game).add("Dragon"); } break; } return true; } @Override public boolean apply(Game game, Ability source) { return false; } private void setText() { staticText = "Until end of turn, {this} becomes a Dragon, "; } @Override public boolean hasLayer(Layer layer) { return layer == Layer.TypeChangingEffects_4; } } }