/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.l; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetPlayer; import mage.target.common.TargetCardInGraveyard; /** * * @author LevelX2 */ public class LoamingShaman extends CardImpl { public LoamingShaman(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}"); this.subtype.add("Centaur"); this.subtype.add("Shaman"); this.power = new MageInt(3); this.toughness = new MageInt(2); // When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from his or her graveyard into his or her library. Ability ability = new EntersBattlefieldTriggeredAbility(new LoamingShamanEffect(), false); ability.addTarget(new TargetPlayer()); ability.addTarget(new LoamingShamanTargetCardsInGraveyard(0, Integer.MAX_VALUE, new FilterCard("cards in target player's graveyard"))); this.addAbility(ability); } public LoamingShaman(final LoamingShaman card) { super(card); } @Override public LoamingShaman copy() { return new LoamingShaman(this); } } class LoamingShamanEffect extends OneShotEffect { public LoamingShamanEffect() { super(Outcome.Benefit); this.staticText = "target player shuffles any number of target cards from his or her graveyard into his or her library"; } public LoamingShamanEffect(final LoamingShamanEffect effect) { super(effect); } @Override public LoamingShamanEffect copy() { return new LoamingShamanEffect(this); } @Override public boolean apply(Game game, Ability source) { Player targetPlayer = game.getPlayer(source.getFirstTarget()); if (targetPlayer != null) { Cards cards = new CardsImpl(source.getTargets().get(1).getTargets()); targetPlayer.moveCards(cards, Zone.LIBRARY, source, game); targetPlayer.shuffleLibrary(source, game); return true; } return false; } } class LoamingShamanTargetCardsInGraveyard extends TargetCardInGraveyard { public LoamingShamanTargetCardsInGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter) { super(minNumTargets, maxNumTargets, filter); } public LoamingShamanTargetCardsInGraveyard(final LoamingShamanTargetCardsInGraveyard target) { super(target); } @Override public boolean canTarget(UUID id, Ability source, Game game) { UUID targetPlayerId = source.getFirstTarget(); UUID firstTarget = this.getFirstTarget(); Card targetCard = game.getCard(id); if (firstTarget != null) { Card card = game.getCard(firstTarget); if (card == null || targetCard == null || !card.getOwnerId().equals(targetCard.getOwnerId())) { return false; } } else if (targetCard == null || !targetCard.getOwnerId().equals(targetPlayerId)) { return false; } return super.canTarget(id, source, game); } @Override public LoamingShamanTargetCardsInGraveyard copy() { return new LoamingShamanTargetCardsInGraveyard(this); } }