/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.common.RemoveVariableCountersSourceCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.keyword.EvolveAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; /** * Gatecrash FAQ (01.2013) * * The power of the target creature is checked both as you target it and as the * ability resolves. If the power of the target creature when the ability * resolves is greater than the number of +1/+1 counters removed from Simic * Manipulator, the ability will be countered and none of its effects will * happen. You won't gain control of any creature, but the counters removed as a * cost remain removed. * * @author LevelX2 */ public class SimicManipulator extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with power less than or equal to the number of +1/+1 counters removed this way"); public SimicManipulator(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}{U}"); this.subtype.add("Mutant"); this.subtype.add("Wizard"); this.power = new MageInt(0); this.toughness = new MageInt(1); // Evolve this.addAbility(new EvolveAbility()); // {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. // TODO: Improve targeting, that only valid targets (power <= removed counters) can be choosen // Disadvantage now is, that a creature can be targeted that couldn't be targeted by rules. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SimicManipulatorGainControlTargetEffect(Duration.Custom), new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent(filter)); ability.addCost(new RemoveVariableCountersSourceCost(CounterType.P1P1.createInstance(), 1, "Remove one or more +1/+1 counters from {this}")); this.addAbility(ability); } public SimicManipulator(final SimicManipulator card) { super(card); } @Override public SimicManipulator copy() { return new SimicManipulator(this); } } class SimicManipulatorGainControlTargetEffect extends ContinuousEffectImpl { private boolean valid; public SimicManipulatorGainControlTargetEffect(Duration duration) { super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl); } public SimicManipulatorGainControlTargetEffect(final SimicManipulatorGainControlTargetEffect effect) { super(effect); this.valid = effect.valid; } @Override public void init(Ability source, Game game) { Permanent permanent = game.getPermanent(source.getFirstTarget()); if (permanent != null) { int maxPower = 0; for (Cost cost : source.getCosts()) { if (cost instanceof RemoveVariableCountersSourceCost) { maxPower = ((RemoveVariableCountersSourceCost) cost).getAmount(); break; } } if (permanent.getPower().getValue() <= maxPower) { valid = true; } } } @Override public SimicManipulatorGainControlTargetEffect copy() { return new SimicManipulatorGainControlTargetEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getFirstTarget()); if (permanent != null && valid) { return permanent.changeControllerId(source.getControllerId(), game); } return false; } @Override public String getText(Mode mode) { return "Gain control of target " + mode.getTargets().get(0).getTargetName() + ' ' + duration.toString(); } }