/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.TriggeredAbility; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.condition.common.SourceHasCounterCondition; import mage.abilities.decorator.ConditionalTriggeredAbility; import mage.abilities.effects.common.WinGameSourceControllerEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.TargetController; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; import java.util.UUID; /** * * @author LevelX2 */ public class ChanceEncounter extends CardImpl { public ChanceEncounter(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{R}{R}"); // Whenever you win a coin flip, put a luck counter on Chance Encounter. this.addAbility(new ChanceEncounterTriggeredAbility()); // At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new WinGameSourceControllerEffect(), TargetController.YOU, false); this.addAbility(new ConditionalTriggeredAbility(ability, new SourceHasCounterCondition(CounterType.LUCK, 10, Integer.MAX_VALUE), "At the beginning of your upkeep, if {this} has ten or more luck counters on it, you win the game")); } public ChanceEncounter(final ChanceEncounter card) { super(card); } @Override public ChanceEncounter copy() { return new ChanceEncounter(this); } } class ChanceEncounterTriggeredAbility extends TriggeredAbilityImpl { public ChanceEncounterTriggeredAbility() { super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.LUCK.createInstance()), false); } public ChanceEncounterTriggeredAbility(final ChanceEncounterTriggeredAbility ability) { super(ability); } @Override public ChanceEncounterTriggeredAbility copy() { return new ChanceEncounterTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.COIN_FLIPPED; } @Override public boolean checkTrigger(GameEvent event, Game game) { return this.getControllerId().equals(event.getPlayerId()) && event.getFlag(); } @Override public String getRule() { return "Whenever you win a coin flip, " + super.getRule(); } }