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package org.mage.test.AI.basic;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBaseAI;
/**
*
* @author LevelX2
*/
public class CastDestroySpellsTest extends CardTestPlayerBaseAI {
@Test
public void testOrzhovCharm() {
// Choose one -
// - Return target creature you control and all Auras you control attached to it to their owner's hand;
// - Destroy target creature and you lose life equal to its toughness;
// - Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
addCard(Zone.HAND, playerA, "Orzhov Charm"); // {W}{B}
// {T}: Add {C} to your mana pool.
// {T} {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool.
addCard(Zone.BATTLEFIELD, playerA, "Fetid Heath", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
// Cycling abilities you activate cost you up to {2} less to activate.
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Orzhov Charm", "Silvercoat Lion");
setModeChoice(playerA, "2");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 18);
assertGraveyardCount(playerA, "Orzhov Charm", 1);
assertGraveyardCount(playerB, "Silvercoat Lion", 1);
}
}