/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.u; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.RestrictionEffect; import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.keyword.EnchantAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.AttachmentType; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.PhaseStep; import mage.constants.SubLayer; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.TargetPermanent; import mage.target.common.TargetLandPermanent; /** * * @author LevelX2 */ public class UrbanBurgeoning extends CardImpl { static final String rule = "Enchanted land has \"Untap this land during each other player's untap step.\""; public UrbanBurgeoning(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{G}"); this.subtype.add("Aura"); // Enchant land TargetPermanent auraTarget = new TargetLandPermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // Enchanted land has "Untap this land during each other player's untap step." Ability gainedAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new UrbanBurgeoningUntapEffect()); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA, Duration.WhileOnBattlefield, rule))); } public UrbanBurgeoning(final UrbanBurgeoning card) { super(card); } @Override public UrbanBurgeoning copy() { return new UrbanBurgeoning(this); } } class UrbanBurgeoningUntapEffect extends ContinuousEffectImpl { public UrbanBurgeoningUntapEffect() { super(Duration.WhileOnBattlefield, Outcome.Benefit); staticText = "Untap this land during each other player's untap step"; } public UrbanBurgeoningUntapEffect(final UrbanBurgeoningUntapEffect effect) { super(effect); } @Override public UrbanBurgeoningUntapEffect copy() { return new UrbanBurgeoningUntapEffect(this); } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Boolean applied = (Boolean) game.getState().getValue(source.getSourceId() + "applied"); if (applied == null) { applied = Boolean.FALSE; } if (!applied && layer == Layer.RulesEffects) { if (!game.getActivePlayerId().equals(source.getControllerId()) && game.getStep().getType() == PhaseStep.UNTAP) { game.getState().setValue(source.getSourceId() + "applied", true); Permanent land = game.getPermanent(source.getSourceId()); boolean untap = true; for (RestrictionEffect effect : game.getContinuousEffects().getApplicableRestrictionEffects(land, game).keySet()) { untap &= effect.canBeUntapped(land, source, game); } if (untap) { land.untap(game); } } } else if (applied && layer == Layer.RulesEffects) { if (game.getStep().getType() == PhaseStep.END_TURN) { game.getState().setValue(source.getSourceId() + "applied", false); } } return true; } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean hasLayer(Layer layer) { return layer == Layer.RulesEffects; } }