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package mage.cards.u;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.PhaseStep;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetLandPermanent;
/**
*
* @author LevelX2
*/
public class UrbanBurgeoning extends CardImpl {
static final String rule = "Enchanted land has \"Untap this land during each other player's untap step.\"";
public UrbanBurgeoning(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{G}");
this.subtype.add("Aura");
// Enchant land
TargetPermanent auraTarget = new TargetLandPermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted land has "Untap this land during each other player's untap step."
Ability gainedAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new UrbanBurgeoningUntapEffect());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA, Duration.WhileOnBattlefield, rule)));
}
public UrbanBurgeoning(final UrbanBurgeoning card) {
super(card);
}
@Override
public UrbanBurgeoning copy() {
return new UrbanBurgeoning(this);
}
}
class UrbanBurgeoningUntapEffect extends ContinuousEffectImpl {
public UrbanBurgeoningUntapEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "Untap this land during each other player's untap step";
}
public UrbanBurgeoningUntapEffect(final UrbanBurgeoningUntapEffect effect) {
super(effect);
}
@Override
public UrbanBurgeoningUntapEffect copy() {
return new UrbanBurgeoningUntapEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Boolean applied = (Boolean) game.getState().getValue(source.getSourceId() + "applied");
if (applied == null) {
applied = Boolean.FALSE;
}
if (!applied && layer == Layer.RulesEffects) {
if (!game.getActivePlayerId().equals(source.getControllerId()) && game.getStep().getType() == PhaseStep.UNTAP) {
game.getState().setValue(source.getSourceId() + "applied", true);
Permanent land = game.getPermanent(source.getSourceId());
boolean untap = true;
for (RestrictionEffect effect : game.getContinuousEffects().getApplicableRestrictionEffects(land, game).keySet()) {
untap &= effect.canBeUntapped(land, source, game);
}
if (untap) {
land.untap(game);
}
}
} else if (applied && layer == Layer.RulesEffects) {
if (game.getStep().getType() == PhaseStep.END_TURN) {
game.getState().setValue(source.getSourceId() + "applied", false);
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.RulesEffects;
}
}