/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.h; import java.util.UUID; import mage.constants.CardType; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.PreventionEffectImpl; import mage.abilities.keyword.FlashAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.Duration; import mage.game.Game; import mage.game.events.DamageEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; /** * * @author jeffwadsworth */ public class HazeFrog extends CardImpl { public HazeFrog(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}{G}"); this.subtype.add("Frog"); this.power = new MageInt(2); this.toughness = new MageInt(1); // Flash this.addAbility(FlashAbility.getInstance()); // When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn. this.addAbility(new EntersBattlefieldTriggeredAbility(new HazeFrogEffect())); } public HazeFrog(final HazeFrog card) { super(card); } @Override public HazeFrog copy() { return new HazeFrog(this); } } class HazeFrogEffect extends PreventionEffectImpl { public HazeFrogEffect() { super(Duration.EndOfTurn); this.staticText = "prevent all combat damage that other creatures would deal this turn"; } public HazeFrogEffect(final HazeFrogEffect effect) { super(effect); } @Override public HazeFrogEffect copy() { return new HazeFrogEffect(this); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), event.getAmount(), false); if (!game.replaceEvent(preventEvent)) { int damage = event.getAmount(); Permanent permanent = game.getPermanent(event.getSourceId()); StringBuilder message = new StringBuilder(); if (permanent != null) { message.append(" from ").append(permanent.getName()); } message.insert(0, "Damage").append(" has been prevented: ").append(damage); event.setAmount(0); game.informPlayers(message.toString()); game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage)); } return false; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (super.applies(event, source, game) && event instanceof DamageEvent) { DamageEvent damageEvent = (DamageEvent) event; if (damageEvent.isCombatDamage() && !damageEvent.getSourceId().equals(source.getSourceId())) { return true; } } return false; } }