/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.target; import mage.MageItem; import mage.cards.Card; import mage.cards.Cards; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.game.events.GameEvent; import mage.players.Player; import java.util.HashSet; import java.util.Set; import java.util.UUID; import java.util.stream.Collectors; /** * * @author BetaSteward_at_googlemail.com */ public class TargetCard extends TargetObject { protected final FilterCard filter; protected TargetCard(Zone zone) { this(1, 1, zone, new FilterCard()); } public TargetCard(Zone zone, FilterCard filter) { this(1, 1, zone, filter); } public TargetCard(int numTargets, Zone zone, FilterCard filter) { this(numTargets, numTargets, zone, filter); } public TargetCard(int minNumTargets, int maxNumTargets, Zone zone, FilterCard filter) { super(minNumTargets, maxNumTargets, zone, false); this.filter = filter; this.targetName = filter.getMessage(); } public TargetCard(final TargetCard target) { super(target); this.filter = target.filter.copy(); } @Override public FilterCard getFilter() { return this.filter; } /** * Checks if there are enough {@link Card} that can be chosen. * * @param sourceId - the target event source * @param sourceControllerId - controller of the target event source * @param game * @return - true if enough valid {@link Card} exist */ @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { int possibleTargets = 0; for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null) { if (this.minNumberOfTargets == 0) { return true; } switch (zone) { case HAND: for (Card card : player.getHand().getCards(filter, sourceId, sourceControllerId, game)) { if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) { possibleTargets++; if (possibleTargets >= this.minNumberOfTargets) { return true; } } } break; case GRAVEYARD: for (Card card : player.getGraveyard().getCards(filter, sourceId, sourceControllerId, game)) { if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) { possibleTargets++; if (possibleTargets >= this.minNumberOfTargets) { return true; } } } break; case LIBRARY: for (Card card : player.getLibrary().getUniqueCards(game)) { if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) { if (filter.match(card, game)) { possibleTargets++; if (possibleTargets >= this.minNumberOfTargets) { return true; } } } } break; case EXILED: for (Card card : game.getExile().getPermanentExile().getCards(game)) { if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) { if (filter.match(card, player.getId(), game)) { possibleTargets++; if (possibleTargets >= this.minNumberOfTargets) { return true; } } } } break; } } } return false; } /** * Checks if there are enough {@link Card} that can be selected. * * @param sourceControllerId - controller of the select event * @param game * @return - true if enough valid {@link Card} exist */ @Override public boolean canChoose(UUID sourceControllerId, Game game) { return canChoose(null, sourceControllerId, game); } @Override public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Set<UUID> possibleTargets = new HashSet<>(); for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null) { switch (zone) { case HAND: for (Card card : player.getHand().getCards(filter, sourceId, sourceControllerId, game)) { if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) { possibleTargets.add(card.getId()); } } break; case GRAVEYARD: for (Card card : player.getGraveyard().getCards(filter, sourceId, sourceControllerId, game)) { if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) { possibleTargets.add(card.getId()); } } break; case LIBRARY: for (Card card : player.getLibrary().getUniqueCards(game)) { if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) { if (filter.match(card, game)) { possibleTargets.add(card.getId()); } } } break; case EXILED: for (Card card : game.getExile().getPermanentExile().getCards(game)) { if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) { if (filter.match(card, player.getId(), game)) { possibleTargets.add(card.getId()); } } } break; } } } return possibleTargets; } public Set<UUID> possibleTargets(UUID sourceControllerId, Cards cards, Game game) { return cards.getCards(filter,game).stream().map(MageItem::getId).collect(Collectors.toSet()); } @Override public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) { return possibleTargets(null, sourceControllerId, game); } public boolean canTarget(UUID id, Cards cards, Game game) { Card card = cards.get(id, game); return card != null && filter.match(card, game); } @Override public TargetCard copy() { return new TargetCard(this); } }