/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.common.delayed; import java.util.LinkedHashSet; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.ExileZone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.ZoneChangeEvent; import mage.players.Player; import mage.util.CardUtil; /** * * Returns the exiled cards/permanents as source leaves battlefield * * Uses no stack * * @author LevelX2 */ public class OnLeaveReturnExiledToBattlefieldAbility extends DelayedTriggeredAbility { public OnLeaveReturnExiledToBattlefieldAbility() { super(new ReturnExiledPermanentsEffect(), Duration.OneUse); this.usesStack = false; this.setRuleVisible(false); } public OnLeaveReturnExiledToBattlefieldAbility(final OnLeaveReturnExiledToBattlefieldAbility ability) { super(ability); } @Override public OnLeaveReturnExiledToBattlefieldAbility copy() { return new OnLeaveReturnExiledToBattlefieldAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ZONE_CHANGE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(this.getSourceId())) { ZoneChangeEvent zEvent = (ZoneChangeEvent) event; if (zEvent.getFromZone() == Zone.BATTLEFIELD) { return true; } } return false; } } class ReturnExiledPermanentsEffect extends OneShotEffect { public ReturnExiledPermanentsEffect() { super(Outcome.Benefit); this.staticText = "Return exiled permanents"; } public ReturnExiledPermanentsEffect(final ReturnExiledPermanentsEffect effect) { super(effect); } @Override public ReturnExiledPermanentsEffect copy() { return new ReturnExiledPermanentsEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (sourceObject != null && controller != null) { ExileZone exile = getExileIfPossible(game, source); if (exile != null) { return controller.moveCards(new LinkedHashSet<>(exile.getCards(game)), Zone.BATTLEFIELD, source, game, false, false, true, null); } } return false; } private ExileZone getExileIfPossible(final Game game, final Ability source) { UUID exileZone = CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()); if (exileZone != null) { ExileZone exile = game.getExile().getExileZone(exileZone); if (exile == null) { // try without ZoneChangeCounter - that is useful for tokens exileZone = CardUtil.getCardExileZoneId(game, source); if (exileZone != null) { return game.getExile().getExileZone(exileZone); } } return exile; } return null; } }