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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.events.EntersTheBattlefieldEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LevelX2
*/
public class ShimatsuTheBloodcloaked extends CardImpl {
public ShimatsuTheBloodcloaked(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add("Demon");
this.subtype.add("Spirit");
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new ShimatsuTheBloodcloakedEffect()));
}
public ShimatsuTheBloodcloaked(final ShimatsuTheBloodcloaked card) {
super(card);
}
@Override
public ShimatsuTheBloodcloaked copy() {
return new ShimatsuTheBloodcloaked(this);
}
}
class ShimatsuTheBloodcloakedEffect extends ReplacementEffectImpl {
public ShimatsuTheBloodcloakedEffect() {
super(Duration.EndOfGame, Outcome.BoostCreature);
this.staticText = "As {this} enters the battlefield, sacrifice any number of permanents. {this} enters the battlefield with that many +1/+1 counters on it";
}
public ShimatsuTheBloodcloakedEffect(final ShimatsuTheBloodcloakedEffect effect) {
super(effect);
}
@Override
public ShimatsuTheBloodcloakedEffect copy() {
return new ShimatsuTheBloodcloakedEffect(this);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getTargetId().equals(source.getSourceId());
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent creature = ((EntersTheBattlefieldEvent) event).getTarget();
Player controller = game.getPlayer(source.getControllerId());
if (creature != null && controller != null) {
Target target = new TargetControlledPermanent(0, Integer.MAX_VALUE, new FilterControlledPermanent(), true);
if (!target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
return false;
}
controller.chooseTarget(Outcome.Detriment, target, source, game);
if (!target.getTargets().isEmpty()) {
int sacrificedCreatures = target.getTargets().size();
game.informPlayers(controller.getLogName() + " sacrifices " + sacrificedCreatures + " creatures for " + creature.getLogName());
for (UUID targetId : target.getTargets()) {
Permanent targetCreature = game.getPermanent(targetId);
if (targetCreature == null || !targetCreature.sacrifice(source.getSourceId(), game)) {
return false;
}
}
creature.addCounters(CounterType.P1P1.createInstance(sacrificedCreatures), source, game);
}
}
return false;
}
}