/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ReplacementEffectImpl; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.counters.CounterType; import mage.filter.common.FilterControlledPermanent; import mage.game.Game; import mage.game.events.EntersTheBattlefieldEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetControlledPermanent; /** * * @author LevelX2 */ public class ShimatsuTheBloodcloaked extends CardImpl { public ShimatsuTheBloodcloaked(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}"); this.addSuperType(SuperType.LEGENDARY); this.subtype.add("Demon"); this.subtype.add("Spirit"); this.power = new MageInt(0); this.toughness = new MageInt(0); // As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it. this.addAbility(new SimpleStaticAbility(Zone.ALL, new ShimatsuTheBloodcloakedEffect())); } public ShimatsuTheBloodcloaked(final ShimatsuTheBloodcloaked card) { super(card); } @Override public ShimatsuTheBloodcloaked copy() { return new ShimatsuTheBloodcloaked(this); } } class ShimatsuTheBloodcloakedEffect extends ReplacementEffectImpl { public ShimatsuTheBloodcloakedEffect() { super(Duration.EndOfGame, Outcome.BoostCreature); this.staticText = "As {this} enters the battlefield, sacrifice any number of permanents. {this} enters the battlefield with that many +1/+1 counters on it"; } public ShimatsuTheBloodcloakedEffect(final ShimatsuTheBloodcloakedEffect effect) { super(effect); } @Override public ShimatsuTheBloodcloakedEffect copy() { return new ShimatsuTheBloodcloakedEffect(this); } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return event.getTargetId().equals(source.getSourceId()); } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { Permanent creature = ((EntersTheBattlefieldEvent) event).getTarget(); Player controller = game.getPlayer(source.getControllerId()); if (creature != null && controller != null) { Target target = new TargetControlledPermanent(0, Integer.MAX_VALUE, new FilterControlledPermanent(), true); if (!target.canChoose(source.getSourceId(), source.getControllerId(), game)) { return false; } controller.chooseTarget(Outcome.Detriment, target, source, game); if (!target.getTargets().isEmpty()) { int sacrificedCreatures = target.getTargets().size(); game.informPlayers(controller.getLogName() + " sacrifices " + sacrificedCreatures + " creatures for " + creature.getLogName()); for (UUID targetId : target.getTargets()) { Permanent targetCreature = game.getPermanent(targetId); if (targetCreature == null || !targetCreature.sacrifice(source.getSourceId(), game)) { return false; } } creature.addCounters(CounterType.P1P1.createInstance(sacrificedCreatures), source, game); } } return false; } }