/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; /** * * @author Plopman */ public class Skullcage extends CardImpl { public Skullcage(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{4}"); // At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand. this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new SkullcageEffect(), TargetController.OPPONENT, false, true)); } public Skullcage(final Skullcage card) { super(card); } @Override public Skullcage copy() { return new Skullcage(this); } } class SkullcageEffect extends OneShotEffect { public SkullcageEffect() { super(Outcome.Damage); staticText = "{source} deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand"; } public SkullcageEffect(final SkullcageEffect effect) { super(effect); } @Override public SkullcageEffect copy() { return new SkullcageEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(getTargetPointer().getFirst(game, source)); if (player != null) { if(player.getHand().size() != 3 && player.getHand().size() != 4){ player.damage(2, source.getSourceId(), game, false, true); } } return false; } }