/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.ActivateAsSorceryActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.continuous.AddCardSubTypeTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.abilities.keyword.BushidoAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SuperType; import mage.constants.Zone; import mage.counters.Counter; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author LevelX */ public class SenseiGoldenTail extends CardImpl { public SenseiGoldenTail (UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{W}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Fox"); this.subtype.add("Samurai"); this.power = new MageInt(2); this.toughness = new MageInt(1); // Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) this.addAbility(new BushidoAbility(1)); // {1}{W}, {T}: Put a training counter on target creature. Ability ability = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(new Counter("Training")), new ManaCostsImpl("{1}{W}")); ability.addCost(new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent()); // That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery. ability.addEffect(new GainAbilityTargetEffect(new BushidoAbility(1),Duration.Custom)); ability.addEffect(new AddCardSubTypeTargetEffect("Samurai",Duration.Custom)); this.addAbility(ability); } public SenseiGoldenTail (final SenseiGoldenTail card) { super(card); } @Override public SenseiGoldenTail copy() { return new SenseiGoldenTail(this); } }