/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.IntimidateAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterCreatureCard; import mage.filter.predicate.other.OwnerIdPredicate; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCardInOpponentsGraveyard; /** * * @author LevelX2 */ public class SepulchralPrimordial extends CardImpl { public SepulchralPrimordial(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{B}{B}"); this.subtype.add("Avatar"); this.power = new MageInt(5); this.toughness = new MageInt(4); //Vigilance this.addAbility(IntimidateAbility.getInstance()); // When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one // target creature card from that player's graveyard onto the battlefield under your control. this.addAbility(new EntersBattlefieldTriggeredAbility(new SepulchralPrimordialEffect(), false)); } @Override public void adjustTargets(Ability ability, Game game) { if (ability instanceof EntersBattlefieldTriggeredAbility) { ability.getTargets().clear(); for (UUID opponentId : game.getOpponents(ability.getControllerId())) { Player opponent = game.getPlayer(opponentId); if (opponent != null) { FilterCard filter = new FilterCreatureCard("creature card from " + opponent.getName() + "'s graveyard"); filter.add(new OwnerIdPredicate(opponentId)); TargetCardInOpponentsGraveyard target = new TargetCardInOpponentsGraveyard(0, 1, filter); ability.addTarget(target); } } } } public SepulchralPrimordial(final SepulchralPrimordial card) { super(card); } @Override public SepulchralPrimordial copy() { return new SepulchralPrimordial(this); } } class SepulchralPrimordialEffect extends OneShotEffect { public SepulchralPrimordialEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control"; } public SepulchralPrimordialEffect(final SepulchralPrimordialEffect effect) { super(effect); } @Override public SepulchralPrimordialEffect copy() { return new SepulchralPrimordialEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Set<Card> cardsToBattlefield = new HashSet<>(); for (Target target : source.getTargets()) { if (target instanceof TargetCardInOpponentsGraveyard) { Card targetCard = game.getCard(target.getFirstTarget()); if (targetCard != null) { cardsToBattlefield.add(targetCard); } } } if (!cardsToBattlefield.isEmpty()) { controller.moveCards(cardsToBattlefield, Zone.BATTLEFIELD, source, game); } return true; } return false; } }