/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.f; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.SacrificeTargetEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCardInYourGraveyard; import mage.target.targetpointer.FixedTarget; import java.util.UUID; /** * * @author dustinconrad */ public class FootstepsOfTheGoryo extends CardImpl { public FootstepsOfTheGoryo(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{B}"); this.subtype.add("Arcane"); // Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step. this.getSpellAbility().addEffect(new FootstepsOfTheGoryoEffect()); this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard())); } public FootstepsOfTheGoryo(final FootstepsOfTheGoryo card) { super(card); } @Override public FootstepsOfTheGoryo copy() { return new FootstepsOfTheGoryo(this); } } class FootstepsOfTheGoryoEffect extends OneShotEffect { public FootstepsOfTheGoryoEffect() { super(Outcome.PutCardInPlay); this.staticText = "Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step"; } public FootstepsOfTheGoryoEffect(final FootstepsOfTheGoryoEffect effect) { super(effect); } @Override public FootstepsOfTheGoryoEffect copy() { return new FootstepsOfTheGoryoEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Card card = game.getCard(getTargetPointer().getFirst(game, source)); if (card != null) { if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) { Permanent permanent = game.getPermanent(card.getId()); if (permanent != null) { // Sacrifice it at end of turn Effect sacrificeEffect = new SacrificeTargetEffect("Sacrifice that creature at the beginning of next end step", source.getControllerId()); sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game)); DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect); game.addDelayedTriggeredAbility(delayedAbility, source); } } } return true; } return false; } }