/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.abilities.Ability; import mage.constants.ComparisonType; import mage.abilities.condition.Condition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.SignInversionDynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.filter.FilterPermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.ToughnessPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * @author jeffwadsworth */ public class BloodLust extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(); static { filter.add(new ToughnessPredicate(ComparisonType.MORE_THAN, 4)); } public BloodLust(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{R}"); // If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. this.getSpellAbility().addEffect(new ConditionalContinuousEffect( new BoostTargetEffect(4, -4, Duration.EndOfTurn), new BoostTargetEffect(new StaticValue(4), new SignInversionDynamicValue(TargetPermanentToughnessMinus1Value.instance), Duration.WhileOnBattlefield), new TargetMatchesFilterCondition(filter), "If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1")); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); } public BloodLust(final BloodLust card) { super(card); } @Override public BloodLust copy() { return new BloodLust(this); } } class TargetMatchesFilterCondition implements Condition { private final FilterPermanent filter; public TargetMatchesFilterCondition(FilterPermanent filter) { this.filter = filter; } @Override public boolean apply(Game game, Ability source) { Permanent target = game.getBattlefield().getPermanent(source.getFirstTarget()); if (target != null) { if (filter.match(target, source.getSourceId(), source.getControllerId(), game)) { return true; } } return false; } } enum TargetPermanentToughnessMinus1Value implements DynamicValue { instance; @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { Permanent target = game.getPermanent(sourceAbility.getFirstTarget()); if (target != null) { return target.getToughness().getValue() - 1; } return 0; } @Override public TargetPermanentToughnessMinus1Value copy() { return instance; } @Override public String toString() { return "X"; } @Override public String getMessage() { return "target creature's toughness minus 1"; } }