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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.cards.u;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextUpkeepDelayedTriggeredAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
/**
*
* @author Plopman
*/
public class UrzasBauble extends CardImpl {
public UrzasBauble(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{0}");
// {tap}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LookAtRandomCardEffect(), new TapSourceCost());
ability.addCost(new SacrificeSourceCost());
ability.addTarget(new TargetPlayer());
ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(new DrawCardSourceControllerEffect(1)), false));
this.addAbility(ability);
}
public UrzasBauble(final UrzasBauble card) {
super(card);
}
@Override
public UrzasBauble copy() {
return new UrzasBauble(this);
}
}
class LookAtRandomCardEffect extends OneShotEffect {
public LookAtRandomCardEffect() {
super(Outcome.Benefit);
this.staticText = "Look at a card at random in target player's hand";
}
public LookAtRandomCardEffect(final LookAtRandomCardEffect effect) {
super(effect);
}
@Override
public LookAtRandomCardEffect copy() {
return new LookAtRandomCardEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
Player targetPlayer = game.getPlayer(source.getFirstTarget());
MageObject sourceObject = game.getObject(source.getSourceId());
if (you != null && targetPlayer != null) {
if(!targetPlayer.getHand().isEmpty())
{
Cards randomCard = new CardsImpl();
Card card = targetPlayer.getHand().getRandom(game);
randomCard.add(card);
you.lookAtCards(sourceObject != null ? sourceObject.getName() : null, randomCard, game);
}
return true;
}
return false;
}
}