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package mage.cards.g;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.PayEnergyCost;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.GetEnergyCountersControllerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.WatcherScope;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.watchers.Watcher;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class GontisMachinations extends CardImpl {
public GontisMachinations(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{B}");
// Whenever you lose life for the first time each turn, you get {E}.
this.addAbility(new GontisMachinationsTriggeredAbility(), new GontisMachinationsFirstLostLifeThisTurnWatcher());
// Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GontisMachinationsEffect(), new PayEnergyCost(2));
ability.addCost(new SacrificeSourceCost());
this.addAbility(ability);
}
public GontisMachinations(final GontisMachinations card) {
super(card);
}
@Override
public GontisMachinations copy() {
return new GontisMachinations(this);
}
}
class GontisMachinationsTriggeredAbility extends TriggeredAbilityImpl {
public GontisMachinationsTriggeredAbility() {
super(Zone.BATTLEFIELD, new GetEnergyCountersControllerEffect(1), false);
}
public GontisMachinationsTriggeredAbility(final GontisMachinationsTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.LOST_LIFE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(getControllerId())) {
GontisMachinationsFirstLostLifeThisTurnWatcher watcher
= (GontisMachinationsFirstLostLifeThisTurnWatcher) game.getState().getWatchers().get(GontisMachinationsFirstLostLifeThisTurnWatcher.class.getSimpleName());
if (watcher != null && watcher.timesLostLifeThisTurn(event.getTargetId()) < 2) {
return true;
}
}
return false;
}
@Override
public GontisMachinationsTriggeredAbility copy() {
return new GontisMachinationsTriggeredAbility(this);
}
@Override
public String getRule() {
return "Whenever you lose life for the first time each turn, " + super.getRule();
}
}
class GontisMachinationsFirstLostLifeThisTurnWatcher extends Watcher {
private final Map<UUID, Integer> playersLostLife = new HashMap<>();
public GontisMachinationsFirstLostLifeThisTurnWatcher() {
super(GontisMachinationsFirstLostLifeThisTurnWatcher.class.getSimpleName(), WatcherScope.GAME);
}
public GontisMachinationsFirstLostLifeThisTurnWatcher(final GontisMachinationsFirstLostLifeThisTurnWatcher watcher) {
super(watcher);
this.playersLostLife.putAll(watcher.playersLostLife);
}
@Override
public void watch(GameEvent event, Game game) {
switch (event.getType()) {
case LOST_LIFE:
int timesLifeLost = 0;
if (playersLostLife.containsKey(event.getTargetId())) {
timesLifeLost = playersLostLife.get(event.getTargetId());
}
playersLostLife.put(event.getTargetId(), timesLifeLost);
}
}
@Override
public GontisMachinationsFirstLostLifeThisTurnWatcher copy() {
return new GontisMachinationsFirstLostLifeThisTurnWatcher(this);
}
@Override
public void reset() {
super.reset();
playersLostLife.clear();
}
public int timesLostLifeThisTurn(UUID playerId) {
return playersLostLife.getOrDefault(playerId, 0);
}
}
class GontisMachinationsEffect extends OneShotEffect {
public GontisMachinationsEffect() {
super(Outcome.Damage);
staticText = "Each opponent loses 3 life. You gain life equal to the life lost this way";
}
public GontisMachinationsEffect(final GontisMachinationsEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int damage = 0;
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
damage += game.getPlayer(opponentId).loseLife(3, game, false);
}
game.getPlayer(source.getControllerId()).gainLife(damage, game);
return true;
}
@Override
public GontisMachinationsEffect copy() {
return new GontisMachinationsEffect(this);
}
}