/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.condition.common; import mage.abilities.Ability; import mage.abilities.condition.Condition; import mage.constants.PhaseStep; import mage.constants.TurnPhase; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.turn.Step; import java.util.UUID; /** * * @author spjspj */ public class SourceTappedBeforeUntapStepCondition implements Condition { UUID permanentId = null; boolean permanentWasTappedBeforeUntapStep = false; int lastTurnNum = -1; public void setPermanentId(UUID permanentId) { this.permanentId = permanentId; } @Override public boolean apply(Game game, Ability source) { TurnPhase turnPhase = game.getTurn().getPhase().getType(); Step step = game.getPhase().getStep(); Permanent permanent = game.getBattlefield().getPermanent(permanentId); if (permanent != null) { if (lastTurnNum != game.getTurnNum() && turnPhase == TurnPhase.BEGINNING) { lastTurnNum = game.getTurnNum(); permanentWasTappedBeforeUntapStep = permanent.isTapped(); } if (step.getType() == PhaseStep.UNTAP) { return permanentWasTappedBeforeUntapStep; } else { return permanent.isTapped(); } } return false; } }