/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ExileTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterArtifactOrEnchantmentPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.TargetPermanent; import mage.target.targetpointer.FixedTarget; import java.util.UUID; /** * * @author LevelX2 */ public class ActOfAuthority extends CardImpl { public ActOfAuthority(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{W}{W}"); // When Act of Authority enters the battlefield, you may exile target artifact or enchantment. Ability ability = new EntersBattlefieldTriggeredAbility(new ExileTargetEffect(), true); ability.addTarget(new TargetPermanent(new FilterArtifactOrEnchantmentPermanent())); this.addAbility(ability); // At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. ability = new BeginningOfUpkeepTriggeredAbility(new ActOfAuthorityEffect(), TargetController.YOU, true); ability.addTarget(new TargetPermanent(new FilterArtifactOrEnchantmentPermanent())); this.addAbility(ability); } public ActOfAuthority(final ActOfAuthority card) { super(card); } @Override public ActOfAuthority copy() { return new ActOfAuthority(this); } } class ActOfAuthorityEffect extends OneShotEffect { public ActOfAuthorityEffect() { super(Outcome.Exile); this.staticText = "you may exile target artifact or enchantment. If you do, its controller gains control of {this}"; } public ActOfAuthorityEffect(final ActOfAuthorityEffect effect) { super(effect); } @Override public ActOfAuthorityEffect copy() { return new ActOfAuthorityEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent targetPermanent = game.getPermanent(this.getTargetPointer().getFirst(game, source)); if (targetPermanent != null && new ExileTargetEffect().apply(game, source)) { ContinuousEffect effect = new ActOfAuthorityGainControlEffect(Duration.Custom, targetPermanent.getControllerId()); effect.setTargetPointer(new FixedTarget(source.getSourceId())); game.addEffect(effect, source); return true; } return false; } } class ActOfAuthorityGainControlEffect extends ContinuousEffectImpl { UUID controller; public ActOfAuthorityGainControlEffect(Duration duration, UUID controller) { super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl); this.controller = controller; } public ActOfAuthorityGainControlEffect(final ActOfAuthorityGainControlEffect effect) { super(effect); this.controller = effect.controller; } @Override public ActOfAuthorityGainControlEffect copy() { return new ActOfAuthorityGainControlEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getFirstTarget()); if (targetPointer != null) { permanent = game.getPermanent(targetPointer.getFirst(game, source)); } if (permanent != null) { return permanent.changeControllerId(controller, game); } return false; } @Override public String getText(Mode mode) { return "Gain control of {this}"; } }