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package mage.cards.a;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterArtifactOrEnchantmentPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class ActOfAuthority extends CardImpl {
public ActOfAuthority(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{W}{W}");
// When Act of Authority enters the battlefield, you may exile target artifact or enchantment.
Ability ability = new EntersBattlefieldTriggeredAbility(new ExileTargetEffect(), true);
ability.addTarget(new TargetPermanent(new FilterArtifactOrEnchantmentPermanent()));
this.addAbility(ability);
// At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.
ability = new BeginningOfUpkeepTriggeredAbility(new ActOfAuthorityEffect(), TargetController.YOU, true);
ability.addTarget(new TargetPermanent(new FilterArtifactOrEnchantmentPermanent()));
this.addAbility(ability);
}
public ActOfAuthority(final ActOfAuthority card) {
super(card);
}
@Override
public ActOfAuthority copy() {
return new ActOfAuthority(this);
}
}
class ActOfAuthorityEffect extends OneShotEffect {
public ActOfAuthorityEffect() {
super(Outcome.Exile);
this.staticText = "you may exile target artifact or enchantment. If you do, its controller gains control of {this}";
}
public ActOfAuthorityEffect(final ActOfAuthorityEffect effect) {
super(effect);
}
@Override
public ActOfAuthorityEffect copy() {
return new ActOfAuthorityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent targetPermanent = game.getPermanent(this.getTargetPointer().getFirst(game, source));
if (targetPermanent != null && new ExileTargetEffect().apply(game, source)) {
ContinuousEffect effect = new ActOfAuthorityGainControlEffect(Duration.Custom, targetPermanent.getControllerId());
effect.setTargetPointer(new FixedTarget(source.getSourceId()));
game.addEffect(effect, source);
return true;
}
return false;
}
}
class ActOfAuthorityGainControlEffect extends ContinuousEffectImpl {
UUID controller;
public ActOfAuthorityGainControlEffect(Duration duration, UUID controller) {
super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
this.controller = controller;
}
public ActOfAuthorityGainControlEffect(final ActOfAuthorityGainControlEffect effect) {
super(effect);
this.controller = effect.controller;
}
@Override
public ActOfAuthorityGainControlEffect copy() {
return new ActOfAuthorityGainControlEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (targetPointer != null) {
permanent = game.getPermanent(targetPointer.getFirst(game, source));
}
if (permanent != null) {
return permanent.changeControllerId(controller, game);
}
return false;
}
@Override
public String getText(Mode mode) {
return "Gain control of {this}";
}
}