/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousRuleModifyingEffectImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.BoostAllEffect; import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.abilities.keyword.BushidoAbility; import mage.abilities.keyword.HasteAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.FilterPermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.NamePredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import java.util.UUID; /** * * @author LevelX2 */ public class BrothersYamazaki extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(); static { filter.add(new NamePredicate("Brothers Yamazaki")); } public BrothersYamazaki(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Human"); this.subtype.add("Samurai"); this.power = new MageInt(2); this.toughness = new MageInt(1); // Bushido 1 this.addAbility(new BushidoAbility(1)); // If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BrothersYamazakiIgnoreLegendRuleEffectEffect())); // Each other creature named Brothers Yamazaki gets +2/+2 and has haste. Effect effect = new BoostAllEffect(2, 2, Duration.WhileOnBattlefield, filter, true); effect.setText("Each other creature named Brothers Yamazaki gets +2/+2"); Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect); effect = new GainAbilityAllEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter); effect.setText("and has haste"); ability.addEffect(effect); this.addAbility(ability); } public BrothersYamazaki(final BrothersYamazaki card) { super(card); } @Override public BrothersYamazaki copy() { return new BrothersYamazaki(this); } } class BrothersYamazakiIgnoreLegendRuleEffectEffect extends ContinuousRuleModifyingEffectImpl { private static final FilterPermanent filter = new FilterPermanent(); static { filter.add(new NamePredicate("Brothers Yamazaki")); } public BrothersYamazakiIgnoreLegendRuleEffectEffect() { super(Duration.WhileOnBattlefield, Outcome.Detriment, false, false); staticText = "If there are exactly two permanents named Brothers Yamazaki on the battlefield, the \"legend rule\" doesn't apply to them"; } public BrothersYamazakiIgnoreLegendRuleEffectEffect(final BrothersYamazakiIgnoreLegendRuleEffectEffect effect) { super(effect); } @Override public BrothersYamazakiIgnoreLegendRuleEffectEffect copy() { return new BrothersYamazakiIgnoreLegendRuleEffectEffect(this); } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DESTROY_PERMANENT_BY_LEGENDARY_RULE; } @Override public boolean applies(GameEvent event, Ability source, Game game) { Permanent permanent = game.getPermanent(event.getTargetId()); if (permanent != null && permanent.getName().equals("Brothers Yamazaki")) { return game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) == 2; } return false; } }