/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.RedirectionEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; import mage.game.Game; import mage.game.events.DamageEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.target.TargetPermanent; import mage.target.common.TargetAttackingCreature; /** * * @author LevelX2 */ public class ShieldDancer extends CardImpl { public ShieldDancer(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}"); this.subtype.add("Human"); this.subtype.add("Rebel"); this.power = new MageInt(1); this.toughness = new MageInt(3); // {2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ShieldDancerRedirectionEffect(), new ManaCostsImpl("{2}{W}")); ability.addTarget(new TargetAttackingCreature()); this.addAbility(ability); } public ShieldDancer(final ShieldDancer card) { super(card); } @Override public ShieldDancer copy() { return new ShieldDancer(this); } } class ShieldDancerRedirectionEffect extends RedirectionEffect { public ShieldDancerRedirectionEffect() { super(Duration.EndOfTurn); staticText = "The next time target attacking creature would deal combat damage to {this} this turn, that creature deals that damage to itself instead"; } public ShieldDancerRedirectionEffect(final ShieldDancerRedirectionEffect effect) { super(effect); } @Override public ShieldDancerRedirectionEffect copy() { return new ShieldDancerRedirectionEffect(this); } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGE_CREATURE; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (event.getTargetId().equals(source.getSourceId()) && event.getSourceId().equals(source.getTargets().get(0).getFirstTarget())) { DamageEvent damageEvent = (DamageEvent) event; if (damageEvent.isCombatDamage()) { TargetPermanent target = new TargetPermanent(); target.add(source.getTargets().get(0).getFirstTarget(), game); redirectTarget = target; } return true; } return false; } }