/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.OnEventTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.TrampleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetControlledPermanent; import java.util.UUID; /** * * @author anonymous */ public class ArchdemonOfGreed extends CardImpl { private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("Human"); static { filter.add(new SubtypePredicate("Human")); filter.add(new ControllerPredicate(TargetController.YOU)); } public ArchdemonOfGreed(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},""); this.subtype.add("Demon"); this.color.setBlack(true); this.nightCard = true; this.transformable = true; this.power = new MageInt(9); this.toughness = new MageInt(9); this.addAbility(FlyingAbility.getInstance()); this.addAbility(TrampleAbility.getInstance()); // At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you. this.addAbility(new OnEventTriggeredAbility(GameEvent.EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new ArchdemonOfGreedEffect(), false)); } public ArchdemonOfGreed(final ArchdemonOfGreed card) { super(card); } @Override public ArchdemonOfGreed copy() { return new ArchdemonOfGreed(this); } static class ArchdemonOfGreedEffect extends OneShotEffect { public ArchdemonOfGreedEffect() { super(Outcome.Damage); this.staticText = "Sacrifice a Human. If you can't, tap {this} and it deals 9 damage to you."; } public ArchdemonOfGreedEffect(final ArchdemonOfGreedEffect effect) { super(effect); } @Override public ArchdemonOfGreedEffect copy() { return new ArchdemonOfGreedEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { // create cost for sacrificing a human Player player = game.getPlayer(source.getControllerId()); if (player != null) { TargetControlledPermanent target = new TargetControlledPermanent(1, 1, filter, false); // if they can pay the cost, then they must pay if (target.canChoose(player.getId(), game)) { player.choose(Outcome.Sacrifice, target, source.getSourceId(), game); Permanent humanSacrifice = game.getPermanent(target.getFirstTarget()); if (humanSacrifice != null) { // sacrifice the chosen card return humanSacrifice.sacrifice(source.getSourceId(), game); } } else { permanent.tap(game); player.damage(9, source.getSourceId(), game, false, true); } } return true; } return false; } } }