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package mage.game.command.emblems;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.command.Emblem;
/**
*
* @author spjspj
*/
public class ObiWanKenobiEmblem extends Emblem {
// Creatures you control get +1/+1 and have vigilance, first strike, and lifelink
public ObiWanKenobiEmblem() {
this.setName("Emblem Obi-Wan Kenobi");
this.setExpansionSetCodeForImage("SWS");
Ability ability = new SimpleStaticAbility(Zone.COMMAND, new BoostControlledEffect(1, 1, Duration.EndOfGame));
Effect effect = new GainAbilityControlledEffect(VigilanceAbility.getInstance(), Duration.EndOfGame);
effect.setText("and have vigilance");
ability.addEffect(effect);
effect = new GainAbilityControlledEffect(FirstStrikeAbility.getInstance(), Duration.WhileOnBattlefield);
effect.setText(", first strike");
ability.addEffect(effect);
effect = new GainAbilityControlledEffect(LifelinkAbility.getInstance(), Duration.WhileOnBattlefield);
effect.setText("and lifelink.");
ability.addEffect(effect);
getAbilities().add(ability);
}
}