/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInLibrary; import java.util.Set; import java.util.UUID; /** * * @author North */ public class DistantMemories extends CardImpl { public DistantMemories(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{U}{U}"); this.getSpellAbility().addEffect(new DistantMemoriesEffect()); } public DistantMemories(final DistantMemories card) { super(card); } @Override public DistantMemories copy() { return new DistantMemories(this); } } class DistantMemoriesEffect extends OneShotEffect { public DistantMemoriesEffect() { super(Outcome.DrawCard); this.staticText = "Search your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards"; } public DistantMemoriesEffect(final DistantMemoriesEffect effect) { super(effect); } @Override public DistantMemoriesEffect copy() { return new DistantMemoriesEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null) { return false; } TargetCardInLibrary target = new TargetCardInLibrary(); if (player.searchLibrary(target, game)) { Card card = player.getLibrary().remove(target.getFirstTarget(), game); if (card != null) { card.moveToZone(Zone.EXILED, source.getSourceId(), game, false); player.shuffleLibrary(source, game); StringBuilder sb = new StringBuilder(); sb.append("Have ").append(player.getLogName()).append(" put ").append(card.getName()); sb.append(" in his hand? If none of his opponents says yes, he'll draw three cards."); boolean putInHand = false; Set<UUID> opponents = game.getOpponents(source.getControllerId()); for (UUID opponentUuid : opponents) { Player opponent = game.getPlayer(opponentUuid); if (opponent != null && !putInHand && opponent.chooseUse(Outcome.Neutral, sb.toString(), source, game)) { putInHand = true; } } if (putInHand) { game.getExile().getPermanentExile().remove(card); card.moveToZone(Zone.HAND, source.getSourceId(), game, false); } else { player.drawCards(3, game); } return true; } } player.shuffleLibrary(source, game); return false; } }