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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.d;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
import java.util.Set;
import java.util.UUID;
/**
*
* @author North
*/
public class DistantMemories extends CardImpl {
public DistantMemories(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{U}{U}");
this.getSpellAbility().addEffect(new DistantMemoriesEffect());
}
public DistantMemories(final DistantMemories card) {
super(card);
}
@Override
public DistantMemories copy() {
return new DistantMemories(this);
}
}
class DistantMemoriesEffect extends OneShotEffect {
public DistantMemoriesEffect() {
super(Outcome.DrawCard);
this.staticText = "Search your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards";
}
public DistantMemoriesEffect(final DistantMemoriesEffect effect) {
super(effect);
}
@Override
public DistantMemoriesEffect copy() {
return new DistantMemoriesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
TargetCardInLibrary target = new TargetCardInLibrary();
if (player.searchLibrary(target, game)) {
Card card = player.getLibrary().remove(target.getFirstTarget(), game);
if (card != null) {
card.moveToZone(Zone.EXILED, source.getSourceId(), game, false);
player.shuffleLibrary(source, game);
StringBuilder sb = new StringBuilder();
sb.append("Have ").append(player.getLogName()).append(" put ").append(card.getName());
sb.append(" in his hand? If none of his opponents says yes, he'll draw three cards.");
boolean putInHand = false;
Set<UUID> opponents = game.getOpponents(source.getControllerId());
for (UUID opponentUuid : opponents) {
Player opponent = game.getPlayer(opponentUuid);
if (opponent != null && !putInHand && opponent.chooseUse(Outcome.Neutral, sb.toString(), source, game)) {
putInHand = true;
}
}
if (putInHand) {
game.getExile().getPermanentExile().remove(card);
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
} else {
player.drawCards(3, game);
}
return true;
}
}
player.shuffleLibrary(source, game);
return false;
}
}