/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.players; import java.util.UUID; import mage.game.Game; import mage.util.CircularList; /** * * @author BetaSteward_at_googlemail.com */ public class PlayerList extends CircularList<UUID> { public PlayerList() {} public PlayerList(final PlayerList list) { super(list); } public Player getCurrent(Game game) { return game.getPlayer(this.get()); } public Player getNextInRange(Player basePlayer, Game game) { UUID currentPlayerBefore = get(); UUID nextPlayerId = super.getNext(); do { if (basePlayer.getInRange().contains(nextPlayerId)) { return game.getPlayer(nextPlayerId); } nextPlayerId = super.getNext(); } while (!nextPlayerId.equals(currentPlayerBefore)); return null; } public Player getNext(Game game) { Player player; UUID start = this.get(); while (true) { player = game.getPlayer(super.getNext()); if (!player.hasLeft() && !player.hasLost()) { break; } if (!player.hasReachedNextTurnAfterLeaving()) { player.setReachedNextTurnAfterLeaving(true); } if (player.getId().equals(start)) { return null; } } return player; } public Player getPrevious(Game game) { Player player; UUID start = this.get(); while (true) { player = game.getPlayer(super.getPrevious()); if (!player.hasLeft() && !player.hasLost()) { break; } if (player.getId().equals(start)) { return null; } } return player; } @Override public PlayerList copy() { return new PlayerList(this); } }