/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.players;
import java.util.UUID;
import mage.game.Game;
import mage.util.CircularList;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PlayerList extends CircularList<UUID> {
public PlayerList() {}
public PlayerList(final PlayerList list) {
super(list);
}
public Player getCurrent(Game game) {
return game.getPlayer(this.get());
}
public Player getNextInRange(Player basePlayer, Game game) {
UUID currentPlayerBefore = get();
UUID nextPlayerId = super.getNext();
do {
if (basePlayer.getInRange().contains(nextPlayerId)) {
return game.getPlayer(nextPlayerId);
}
nextPlayerId = super.getNext();
}
while (!nextPlayerId.equals(currentPlayerBefore));
return null;
}
public Player getNext(Game game) {
Player player;
UUID start = this.get();
while (true) {
player = game.getPlayer(super.getNext());
if (!player.hasLeft() && !player.hasLost()) {
break;
}
if (!player.hasReachedNextTurnAfterLeaving()) {
player.setReachedNextTurnAfterLeaving(true);
}
if (player.getId().equals(start)) {
return null;
}
}
return player;
}
public Player getPrevious(Game game) {
Player player;
UUID start = this.get();
while (true) {
player = game.getPlayer(super.getPrevious());
if (!player.hasLeft() && !player.hasLost()) {
break;
}
if (player.getId().equals(start)) {
return null;
}
}
return player;
}
@Override
public PlayerList copy() {
return new PlayerList(this);
}
}