/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.target.common; import mage.constants.Zone; import mage.MageObject; import mage.abilities.Ability; import mage.filter.Filter; import mage.filter.FilterPermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterPermanentOrPlayer; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetImpl; import java.util.HashSet; import java.util.Set; import java.util.UUID; /** * * @author nantuko */ public class TargetPermanentOrPlayer extends TargetImpl { protected FilterPermanentOrPlayer filter; protected FilterPermanent filterPermanent; public TargetPermanentOrPlayer() { this(1, 1); } public TargetPermanentOrPlayer(int numTargets) { this(numTargets, numTargets); } public TargetPermanentOrPlayer(int minNumTargets, int maxNumTargets) { this.minNumberOfTargets = minNumTargets; this.maxNumberOfTargets = maxNumTargets; this.zone = Zone.ALL; this.filter = new FilterPermanentOrPlayer(); this.targetName = filter.getMessage(); this.filterPermanent = new FilterPermanent(); } public TargetPermanentOrPlayer(int minNumTargets, int maxNumTargets, boolean notTarget) { this(minNumTargets, maxNumTargets); this.notTarget = notTarget; } public TargetPermanentOrPlayer(final TargetPermanentOrPlayer target) { super(target); this.filter = target.filter.copy(); this.filterPermanent = target.filterPermanent.copy(); } @Override public Filter getFilter() { return filter; } public void setFilter(FilterPermanentOrPlayer filter) { this.filter = filter; } @Override public boolean canTarget(UUID id, Game game) { Permanent permanent = game.getPermanent(id); if (permanent != null) { return filter.match(permanent, game); } Player player = game.getPlayer(id); return player != null && filter.match(player, game); } @Override public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) { return canTarget(id, source, game); } @Override public boolean canTarget(UUID id, Ability source, Game game) { Permanent permanent = game.getPermanent(id); Player player = game.getPlayer(id); if (source != null) { MageObject targetSource = game.getObject(source.getSourceId()); if (permanent != null) { if (!isNotTarget()) { if (!permanent.canBeTargetedBy(game.getObject(source.getId()), source.getControllerId(), game) || !permanent.canBeTargetedBy(game.getObject(source.getSourceId()), source.getControllerId(), game)) { return false; } } return filter.match(permanent, source.getSourceId(), source.getControllerId(), game); } if (player != null) { if (!isNotTarget()) { if (!player.canBeTargetedBy(targetSource, source.getControllerId(), game)) { return false; } } return filter.match(player, game); } } if (permanent != null) { return filter.match(permanent, game); } return player != null && filter.match(player, game); } /** * Checks if there are enough {@link mage.game.permanent.Permanent} or {@link mage.players.Player} that can be chosen. Should only be used * for Ability targets since this checks for protection, shroud etc. * * @param sourceId - the target event source * @param sourceControllerId - controller of the target event source * @param game * @return - true if enough valid {@link mage.game.permanent.Permanent} or {@link mage.players.Player} exist */ @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { int count = 0; MageObject targetSource = game.getObject(sourceId); for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent: game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; } /** * Checks if there are enough {@link mage.game.permanent.Permanent} or {@link mage.players.Player} that can be selected. Should not be used * for Ability targets since this does not check for protection, shroud etc. * * @param sourceControllerId - controller of the select event * @param game * @return - true if enough valid {@link mage.game.permanent.Permanent} or {@link mage.players.Player} exist */ @Override public boolean canChoose(UUID sourceControllerId, Game game) { int count = 0; for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && filter.match(player, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent: game.getBattlefield().getActivePermanents(filterPermanent, sourceControllerId, game)) { if (filter.match(permanent, null, sourceControllerId, game) && filter.match(permanent, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; } @Override public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Set<UUID> possibleTargets = new HashSet<>(); MageObject targetSource = game.getObject(sourceId); for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && (notTarget || player.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(player, game)) { possibleTargets.add(playerId); } } for (Permanent permanent: game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) { if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceId, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) { Set<UUID> possibleTargets = new HashSet<>(); for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && filter.match(player, game)) { possibleTargets.add(playerId); } } for (Permanent permanent: game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), sourceControllerId, game)) { if (filter.match(permanent, null, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public String getTargetedName(Game game) { StringBuilder sb = new StringBuilder(); for (UUID targetId: getTargets()) { Permanent permanent = game.getPermanent(targetId); if (permanent != null) { sb.append(permanent.getLogName()).append(' '); } else { Player player = game.getPlayer(targetId); sb.append(player.getLogName()).append(' '); } } return sb.toString(); } @Override public TargetPermanentOrPlayer copy() { return new TargetPermanentOrPlayer(this); } public FilterPermanent getFilterPermanent() { return filterPermanent.copy(); } }