/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.commander.duel; import java.io.FileNotFoundException; import mage.constants.PhaseStep; import mage.constants.Zone; import mage.game.Game; import mage.game.GameException; import org.junit.Test; import org.mage.test.serverside.base.CardTestCommanderDuelBase; /** * * @author LevelX2 */ public class AnafenzaTest extends CardTestCommanderDuelBase { @Override protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException { setDecknamePlayerA("CommanderAnafenza_WBG.dck"); // Commander = Anafenza, the Foremost return super.createNewGameAndPlayers(); } /** * I was using Anafenza, the Foremost as Commander. She attacked and traded * with two creatures. I moved Anafenza to the Command Zone, but the * opponent's creatures "when {this} dies" abilities triggered. Since * Anafenza and those creatures all received lethal damage at the same time, * the creatures should have been exiled due to Anafenza's replacement * effect, but I guess since the logic asks if you want to use the Command * Zone replacement effect first, that it doesn't see her leaving the * battlefield at the same time as the other creatures. * * http://blogs.magicjudges.org/rulestips/2015/05/anafenza-vs-deathmist-raptor/ */ @Test public void testAnafenzaExileInCombat() { addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); // When Runed Servitor dies, each player draws a card. addCard(Zone.BATTLEFIELD, playerB, "Runed Servitor", 2); // Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. // If a creature card would be put into an opponent's graveyard from anywhere, exile it instead. castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Anafenza, the Foremost"); attack(3, playerA, "Anafenza, the Foremost"); block(3, playerB, "Runed Servitor:0", "Anafenza, the Foremost"); block(3, playerB, "Runed Servitor:1", "Anafenza, the Foremost"); setStopAt(3, PhaseStep.POSTCOMBAT_MAIN); execute(); assertLife(playerA, 40); assertLife(playerB, 40); assertExileCount("Runed Servitor", 2); assertCommandZoneCount(playerA, "Anafenza, the Foremost", 1); assertGraveyardCount(playerA, "Anafenza, the Foremost", 0); assertHandCount(playerA, 1); // turn 3 draw assertHandCount(playerB, 1); // turn 2 draw } /** * Token don't go to exile because they are no creature cards */ @Test public void testAnafenzaExileInCombatOmnathToken() { addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); addCard(Zone.BATTLEFIELD, playerA, "Acidic Slime", 1); addCard(Zone.HAND, playerB, "Forest", 2); // <i>Landfall</i> - Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. // Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. addCard(Zone.BATTLEFIELD, playerB, "Omnath, Locus of Rage", 1); // Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. // If a creature card would be put into an opponent's graveyard from anywhere, exile it instead. castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Anafenza, the Foremost"); playLand(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Forest"); playLand(4, PhaseStep.PRECOMBAT_MAIN, playerB, "Forest"); attack(5, playerA, "Acidic Slime"); block(5, playerB, "Elemental:0", "Acidic Slime"); attack(5, playerA, "Anafenza, the Foremost"); block(5, playerB, "Elemental:1", "Anafenza, the Foremost"); addTarget(playerB, playerA); setStopAt(5, PhaseStep.POSTCOMBAT_MAIN); execute(); assertExileCount(playerA, 0); assertExileCount(playerB, 0); assertPermanentCount(playerB, "Elemental", 1); assertGraveyardCount(playerA, "Acidic Slime", 1); assertGraveyardCount(playerA, "Anafenza, the Foremost", 0); assertCommandZoneCount(playerA, "Anafenza, the Foremost", 1); assertHandCount(playerA, 2); // turn 3 + 5 draw assertHandCount(playerB, 2); // turn 2 + 4 draw assertLife(playerA, 37); assertLife(playerB, 40); } // Anafenza + Animated permanents @Test public void testAnafenzaExileAnimatedPermanents() { addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); // {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn. addCard(Zone.BATTLEFIELD, playerB, "Chimeric Idol"); addCard(Zone.BATTLEFIELD, playerB, "Mountain", 3); // Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. // If a creature card would be put into an opponent's graveyard from anywhere, exile it instead. castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Anafenza, the Foremost"); // 4/4 activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{0}: Tap all lands you control"); attack(2, playerB, "Chimeric Idol"); block(2, playerA, "Anafenza, the Foremost", "Chimeric Idol"); setStopAt(2, PhaseStep.POSTCOMBAT_MAIN); execute(); assertLife(playerA, 40); assertLife(playerB, 40); assertExileCount("Chimeric Idol", 1); assertGraveyardCount(playerB, "Chimeric Idol", 0); assertPermanentCount(playerB, "Chimeric Idol", 0); assertTappedCount("Mountain", true, 3); } }