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package org.mage.test.commander.duel;
import java.io.FileNotFoundException;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.GameException;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestCommanderDuelBase;
/**
*
* @author LevelX2
*/
public class AnafenzaTest extends CardTestCommanderDuelBase {
@Override
protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
setDecknamePlayerA("CommanderAnafenza_WBG.dck"); // Commander = Anafenza, the Foremost
return super.createNewGameAndPlayers();
}
/**
* I was using Anafenza, the Foremost as Commander. She attacked and traded
* with two creatures. I moved Anafenza to the Command Zone, but the
* opponent's creatures "when {this} dies" abilities triggered. Since
* Anafenza and those creatures all received lethal damage at the same time,
* the creatures should have been exiled due to Anafenza's replacement
* effect, but I guess since the logic asks if you want to use the Command
* Zone replacement effect first, that it doesn't see her leaving the
* battlefield at the same time as the other creatures.
*
* http://blogs.magicjudges.org/rulestips/2015/05/anafenza-vs-deathmist-raptor/
*/
@Test
public void testAnafenzaExileInCombat() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
// When Runed Servitor dies, each player draws a card.
addCard(Zone.BATTLEFIELD, playerB, "Runed Servitor", 2);
// Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
// If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Anafenza, the Foremost");
attack(3, playerA, "Anafenza, the Foremost");
block(3, playerB, "Runed Servitor:0", "Anafenza, the Foremost");
block(3, playerB, "Runed Servitor:1", "Anafenza, the Foremost");
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerA, 40);
assertLife(playerB, 40);
assertExileCount("Runed Servitor", 2);
assertCommandZoneCount(playerA, "Anafenza, the Foremost", 1);
assertGraveyardCount(playerA, "Anafenza, the Foremost", 0);
assertHandCount(playerA, 1); // turn 3 draw
assertHandCount(playerB, 1); // turn 2 draw
}
/**
* Token don't go to exile because they are no creature cards
*/
@Test
public void testAnafenzaExileInCombatOmnathToken() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Acidic Slime", 1);
addCard(Zone.HAND, playerB, "Forest", 2);
// <i>Landfall</i> - Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.
// Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.
addCard(Zone.BATTLEFIELD, playerB, "Omnath, Locus of Rage", 1);
// Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
// If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Anafenza, the Foremost");
playLand(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Forest");
playLand(4, PhaseStep.PRECOMBAT_MAIN, playerB, "Forest");
attack(5, playerA, "Acidic Slime");
block(5, playerB, "Elemental:0", "Acidic Slime");
attack(5, playerA, "Anafenza, the Foremost");
block(5, playerB, "Elemental:1", "Anafenza, the Foremost");
addTarget(playerB, playerA);
setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertExileCount(playerA, 0);
assertExileCount(playerB, 0);
assertPermanentCount(playerB, "Elemental", 1);
assertGraveyardCount(playerA, "Acidic Slime", 1);
assertGraveyardCount(playerA, "Anafenza, the Foremost", 0);
assertCommandZoneCount(playerA, "Anafenza, the Foremost", 1);
assertHandCount(playerA, 2); // turn 3 + 5 draw
assertHandCount(playerB, 2); // turn 2 + 4 draw
assertLife(playerA, 37);
assertLife(playerB, 40);
}
// Anafenza + Animated permanents
@Test
public void testAnafenzaExileAnimatedPermanents() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
// {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
addCard(Zone.BATTLEFIELD, playerB, "Chimeric Idol");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 3);
// Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
// If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Anafenza, the Foremost"); // 4/4
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{0}: Tap all lands you control");
attack(2, playerB, "Chimeric Idol");
block(2, playerA, "Anafenza, the Foremost", "Chimeric Idol");
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerA, 40);
assertLife(playerB, 40);
assertExileCount("Chimeric Idol", 1);
assertGraveyardCount(playerB, "Chimeric Idol", 0);
assertPermanentCount(playerB, "Chimeric Idol", 0);
assertTappedCount("Mountain", true, 3);
}
}