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package org.mage.test.cards.single;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class ChandraPyromasterTest extends CardTestPlayerBase {
@Test
public void testAbility2CastCardFromExile() {
addCard(Zone.BATTLEFIELD, playerA, "Chandra, Pyromaster");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
skipInitShuffling();
addCard(Zone.LIBRARY, playerA, "Mizzium Mortars");
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+0: Exile the top card of your library. You may play it this turn.");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mizzium Mortars", "Silvercoat Lion");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Chandra, Pyromaster", 1);
assertGraveyardCount(playerA, "Mizzium Mortars", 1);
assertPermanentCount(playerB, "Silvercoat Lion", 0);
assertGraveyardCount(playerB, "Silvercoat Lion", 1);
}
@Test
public void testAbility2AncestralVision() {
addCard(Zone.BATTLEFIELD, playerA, "Chandra, Pyromaster");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
skipInitShuffling();
addCard(Zone.LIBRARY, playerA, "Ancestral Vision");
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+0: Exile the top card of your library. You may play it this turn.");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Chandra, Pyromaster", 1);
assertGraveyardCount(playerA, "Ancestral Vision", 0);
assertExileCount(playerA, "Ancestral Vision", 1);
}
@Test
public void testAbility2CastCardFromExileWithOverlaod() {
addCard(Zone.BATTLEFIELD, playerA, "Chandra, Pyromaster");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6);
skipInitShuffling();
addCard(Zone.LIBRARY, playerA, "Mizzium Mortars");
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 2);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+0: Exile the top card of your library. You may play it this turn.");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mizzium Mortars with overload");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Chandra, Pyromaster", 1);
assertGraveyardCount(playerA, "Mizzium Mortars", 1);
assertPermanentCount(playerB, "Silvercoat Lion", 0);
assertGraveyardCount(playerB, "Silvercoat Lion", 2);
}
}