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package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageEverythingEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author MarcoMarin
*/
public class Cyclone extends CardImpl {
public Cyclone(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{G}{G}");
// At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.WIND.createInstance()), TargetController.YOU, false);
ability.addEffect(new CycloneEffect());
this.addAbility(ability);
}
public Cyclone(final Cyclone card) {
super(card);
}
@Override
public Cyclone copy() {
return new Cyclone(this);
}
}
class CycloneEffect extends OneShotEffect {
public CycloneEffect() {
super(Outcome.Damage);
this.staticText = "Pay Green Mana for each counter to damage everything or sacrifice Cyclone.";
}
public CycloneEffect(final CycloneEffect effect) {
super(effect);
}
@Override
public CycloneEffect copy() {
return new CycloneEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
int total = permanent.getCounters(game).getCount(CounterType.WIND);
StringBuilder greens = new StringBuilder(total);
for (int i=0; i < total; i++){
greens.append("{G}");
}
if(this.choice(game, source, player, new ManaCostsImpl(greens.toString()))){
DamageEverythingEffect dmg = new DamageEverythingEffect(total);
dmg.apply(game, source);
} else {
permanent.sacrifice(source.getSourceId(), game);
}
return true;
}
private boolean choice(Game game, Ability source, Player player, Cost counters) {
return counters.canPay(source, source.getSourceId(), player.getId(), game)
&& player.chooseUse(Outcome.Damage, "Pay Cyclone's Upkeep?", source, game);
}
}