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package mage.cards.f;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.dynamicvalue.common.TargetPermanentPowerCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeTargetEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
*
* @author North
*/
public class FatalFrenzy extends CardImpl {
public FatalFrenzy(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{R}");
// Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn));
this.getSpellAbility().addEffect(new BoostTargetEffect(new TargetPermanentPowerCount(), new StaticValue(0), Duration.EndOfTurn, true));
this.getSpellAbility().addEffect(new FatalFrenzyEffect());
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
}
public FatalFrenzy(final FatalFrenzy card) {
super(card);
}
@Override
public FatalFrenzy copy() {
return new FatalFrenzy(this);
}
}
class FatalFrenzyEffect extends OneShotEffect {
public FatalFrenzyEffect() {
super(Outcome.Sacrifice);
this.staticText = "Sacrifice it at the beginning of the next end step";
}
public FatalFrenzyEffect(final FatalFrenzyEffect effect) {
super(effect);
}
@Override
public FatalFrenzyEffect copy() {
return new FatalFrenzyEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent targetCreature = game.getPermanent(source.getFirstTarget());
if (targetCreature != null) {
SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice this", source.getControllerId());
sacrificeEffect.setTargetPointer(new FixedTarget(targetCreature, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
}
return true;
}
}