/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.i; import java.util.List; import java.util.UUID; import mage.constants.CardType; import mage.constants.Zone; import mage.abilities.Ability; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.SearchEffect; import mage.abilities.keyword.FlashbackAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.Outcome; import mage.constants.TimingRule; import mage.filter.FilterCard; import mage.game.Game; import mage.game.stack.Spell; import mage.players.Player; import mage.target.common.TargetCardInLibrary; /** * * @author BetaSteward */ public class IncreasingAmbition extends CardImpl { public IncreasingAmbition(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{4}{B}"); // Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library. this.getSpellAbility().addEffect(new IncreasingAmbitionEffect()); // Flashback {7}{B} this.addAbility(new FlashbackAbility(new ManaCostsImpl("{7}{B}"), TimingRule.SORCERY)); } public IncreasingAmbition(final IncreasingAmbition card) { super(card); } @Override public IncreasingAmbition copy() { return new IncreasingAmbition(this); } } class IncreasingAmbitionEffect extends SearchEffect { public IncreasingAmbitionEffect() { super(new TargetCardInLibrary(), Outcome.DrawCard); staticText = "Search your library for a card and put that card into your hand. If {this} was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library"; } public IncreasingAmbitionEffect(final IncreasingAmbitionEffect effect) { super(effect); } @Override public IncreasingAmbitionEffect copy() { return new IncreasingAmbitionEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { Spell spell = (Spell) game.getStack().getStackObject(source.getSourceId()); if (spell != null) { if (spell.getFromZone() == Zone.GRAVEYARD) { target = new TargetCardInLibrary(2, new FilterCard()); } else { target = new TargetCardInLibrary(); } if (player.searchLibrary(target, game)) { if (!target.getTargets().isEmpty()) { for (UUID cardId: (List<UUID>)target.getTargets()) { Card card = player.getLibrary().remove(cardId, game); if (card != null) { card.moveToZone(Zone.HAND, source.getSourceId(), game, false); } } } } // shuffle anyway player.shuffleLibrary(source, game); return true; } } return false; } }