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package mage.cards.s;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BecomesSubtypeAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author EvilGeek
*/
public class Standardize extends CardImpl {
public Standardize(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{U}{U}");
// Choose a creature type other than Wall. Each creature becomes that type until end of turn.
this.getSpellAbility().addEffect(new StandardizeEffect());
}
public Standardize(final Standardize card) {
super(card);
}
@Override
public Standardize copy() {
return new Standardize(this);
}
}
class StandardizeEffect extends OneShotEffect {
public StandardizeEffect() {
super(Outcome.BoostCreature);
staticText = "choose a creature type other than Wall. Each creature becomes that type until end of turn";
}
public StandardizeEffect(final StandardizeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
String chosenType = "";
if (player != null && sourceObject != null) {
Choice typeChoice = new ChoiceImpl(true);
typeChoice.setMessage("Choose a creature type other than Wall");
Set<String> types = CardRepository.instance.getCreatureTypes();
types.remove("Wall");
typeChoice.setChoices(types);
while (!player.choose(Outcome.BoostCreature, typeChoice, game)) {
if (!player.canRespond()) {
return false;
}
}
game.informPlayers(sourceObject.getLogName() + ": " + player.getLogName() + " has chosen " + typeChoice.getChoice());
chosenType = typeChoice.getChoice();
if (chosenType != null && !chosenType.isEmpty()) {
// ADD TYPE TO TARGET
ContinuousEffect effect = new BecomesSubtypeAllEffect(Duration.EndOfTurn, chosenType);
game.addEffect(effect, source);
return true;
}
}
return false;
}
@Override
public Effect copy() {
return new StandardizeEffect(this);
}
}