/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.target.common; import mage.abilities.Ability; import mage.filter.common.FilterPermanentOrPlayerWithCounter; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; import mage.filter.FilterPermanent; import mage.filter.predicate.permanent.CounterPredicate; /** * * @author nantuko */ public class TargetPermanentOrPlayerWithCounter extends TargetPermanentOrPlayer { protected final FilterPermanentOrPlayerWithCounter filter; public TargetPermanentOrPlayerWithCounter() { this(1, 1); } public TargetPermanentOrPlayerWithCounter(int numTargets) { this(numTargets, numTargets); } public TargetPermanentOrPlayerWithCounter(int minNumTargets, int maxNumTargets) { this(minNumTargets, maxNumTargets, false); } public TargetPermanentOrPlayerWithCounter(int minNumTargets, int maxNumTargets, boolean notTarget) { super(minNumTargets, maxNumTargets, notTarget); this.filter = new FilterPermanentOrPlayerWithCounter(); this.filterPermanent = new FilterPermanent(); this.filterPermanent.add(new CounterPredicate(null)); this.targetName = filter.getMessage(); } public TargetPermanentOrPlayerWithCounter(final TargetPermanentOrPlayerWithCounter target) { super(target); this.filter = target.filter.copy(); super.setFilter(this.filter); } @Override public TargetPermanentOrPlayerWithCounter copy() { return new TargetPermanentOrPlayerWithCounter(this); } @Override public boolean canTarget(UUID id, Game game) { Permanent permanent = game.getPermanent(id); if (permanent != null) { if (permanent.getCounters(game).isEmpty()) { return false; } } Player player = game.getPlayer(id); if (player != null) { if (player.getCounters().isEmpty()) { return false; } } return super.canTarget(id, game); } @Override public boolean canTarget(UUID id, Ability source, Game game) { Permanent permanent = game.getPermanent(id); if (permanent != null) { if (permanent.getCounters(game).isEmpty()) { return false; } } Player player = game.getPlayer(id); if (player != null) { if (player.getCounters().isEmpty()) { return false; } } return super.canTarget(id, source, game); } }