/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.costs.common; import java.util.ArrayList; import java.util.List; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.ActivatedAbilityImpl; import mage.abilities.costs.Cost; import mage.abilities.costs.CostImpl; import mage.constants.AbilityType; import mage.constants.Outcome; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetControlledPermanent; /** * * @author BetaSteward_at_googlemail.com */ public class SacrificeTargetCost extends CostImpl { List<Permanent> permanents = new ArrayList<>(); public SacrificeTargetCost(TargetControlledPermanent target) { this.addTarget(target); target.setNotTarget(true); // sacrifice is never targeted this.text = "sacrifice " + ((target.getNumberOfTargets() != 1 || (target.getTargetName().startsWith("an") || target.getTargetName().startsWith("a "))) ? "" : (target.getTargetName().startsWith("artifact") ? "an " : "a ")) + target.getTargetName(); target.setTargetName(target.getTargetName() + " (to sacrifice)"); } public SacrificeTargetCost(TargetControlledPermanent target, boolean noText) { this.addTarget(target); } public SacrificeTargetCost(SacrificeTargetCost cost) { super(cost); for (Permanent permanent : cost.permanents) { this.permanents.add(permanent.copy()); } } @Override public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) { UUID activator = controllerId; if (ability.getAbilityType() == AbilityType.ACTIVATED || ability.getAbilityType() == AbilityType.SPECIAL_ACTION) { activator = ((ActivatedAbilityImpl) ability).getActivatorId(); } if (targets.choose(Outcome.Sacrifice, activator, sourceId, game)) { for (UUID targetId : targets.get(0).getTargets()) { Permanent permanent = game.getPermanent(targetId); if (permanent == null) { return false; } permanents.add(permanent.copy()); paid |= permanent.sacrifice(sourceId, game); } if (!paid && targets.get(0).getNumberOfTargets() == 0) { paid = true; // e.g. for Devouring Rage } } return paid; } @Override public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) { UUID activator = controllerId; if (ability.getAbilityType() == AbilityType.ACTIVATED || ability.getAbilityType() == AbilityType.SPECIAL_ACTION) { if (((ActivatedAbilityImpl) ability).getActivatorId() != null) { activator = ((ActivatedAbilityImpl) ability).getActivatorId(); } else { // Activator not filled? activator = controllerId; } } int validTargets = 0; int neededtargets = targets.get(0).getNumberOfTargets(); for (Permanent permanent : game.getBattlefield().getAllActivePermanents(((TargetControlledPermanent) targets.get(0)).getFilter(), controllerId, game)) { if (game.getPlayer(activator).canPaySacrificeCost(permanent, sourceId, controllerId, game)) { validTargets++; if (validTargets >= neededtargets) { return true; } } } return false; } @Override public SacrificeTargetCost copy() { return new SacrificeTargetCost(this); } public List<Permanent> getPermanents() { return permanents; } }