/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import java.util.UUID; import mage.MageInt; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.keyword.PersistAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.ZoneChangeEvent; /** * * @author jeffwadsworth */ public class RiverKelpie extends CardImpl { public RiverKelpie(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{U}{U}"); this.subtype.add("Beast"); this.power = new MageInt(3); this.toughness = new MageInt(3); // Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. this.addAbility(new RiverKelpieTriggeredAbility()); // Whenever a player casts a spell from a graveyard, draw a card. this.addAbility(new RiverKelpieTriggeredAbility2()); // Persist this.addAbility(new PersistAbility()); } public RiverKelpie(final RiverKelpie card) { super(card); } @Override public RiverKelpie copy() { return new RiverKelpie(this); } } class RiverKelpieTriggeredAbility extends TriggeredAbilityImpl { @Override public RiverKelpieTriggeredAbility copy() { return new RiverKelpieTriggeredAbility(this); } public RiverKelpieTriggeredAbility(final RiverKelpieTriggeredAbility ability) { super(ability); } public RiverKelpieTriggeredAbility() { super(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), false); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ZONE_CHANGE; } @Override public boolean checkTrigger(GameEvent event, Game game) { ZoneChangeEvent zEvent = (ZoneChangeEvent) event; return zEvent.getFromZone() == Zone.GRAVEYARD && zEvent.getToZone() == Zone.BATTLEFIELD; } @Override public String getRule() { return "Whenever {this} or another permanent is put onto the battlefield from a graveyard, draw a card."; } } class RiverKelpieTriggeredAbility2 extends TriggeredAbilityImpl { public RiverKelpieTriggeredAbility2() { super(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), false); } public RiverKelpieTriggeredAbility2(final RiverKelpieTriggeredAbility2 ability) { super(ability); } @Override public RiverKelpieTriggeredAbility2 copy() { return new RiverKelpieTriggeredAbility2(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.SPELL_CAST; } @Override public boolean checkTrigger(GameEvent event, Game game) { return event.getZone() == Zone.GRAVEYARD; } @Override public String getRule() { return "Whenever a player casts a spell from a graveyard, draw a card."; } }