/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterControlledLandPermanent; import mage.filter.common.FilterLandPermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetControlledPermanent; import java.util.HashSet; import java.util.Set; import java.util.UUID; /** * * @author Markedagain */ public class GlobalRuin extends CardImpl { public GlobalRuin(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{4}{W}"); // Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest. this.getSpellAbility().addEffect(new GlobalRuinDestroyLandEffect()); } public GlobalRuin(final GlobalRuin card) { super(card); } @Override public GlobalRuin copy() { return new GlobalRuin(this); } } class GlobalRuinDestroyLandEffect extends OneShotEffect { public GlobalRuinDestroyLandEffect() { super(Outcome.DestroyPermanent); this.staticText = "Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest"; } public GlobalRuinDestroyLandEffect(final GlobalRuinDestroyLandEffect effect) { super(effect); } @Override public GlobalRuinDestroyLandEffect copy() { return new GlobalRuinDestroyLandEffect(this); } @Override public boolean apply(Game game, Ability source) { Set<UUID> lands = new HashSet<>(); for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); for (String landName : new String[]{"Forest", "Island", "Mountain", "Plains", "Swamp"}) { FilterControlledLandPermanent filter = new FilterControlledLandPermanent(landName + " you control"); filter.add(new SubtypePredicate(landName)); Target target = new TargetControlledPermanent(1, 1, filter, true); if (target.canChoose(player.getId(), game)) { player.chooseTarget(outcome, target, source, game); lands.add(target.getFirstTarget()); } } } for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterLandPermanent(), game)){ if (!lands.contains(permanent.getId())){ permanent.sacrifice(permanent.getId(), game); } } return true; } }