/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.ReplacementEffectImpl; import mage.abilities.effects.common.LoseLifeSourceControllerEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.DamageEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author emerald000 */ public class DelayingShield extends CardImpl { public DelayingShield(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{W}"); // If damage would be dealt to you, put that many delay counters on Delaying Shield instead. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DelayingShieldReplacementEffect())); // At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new DelayingShieldUpkeepEffect(), TargetController.YOU, false)); } public DelayingShield(final DelayingShield card) { super(card); } @Override public DelayingShield copy() { return new DelayingShield(this); } } class DelayingShieldReplacementEffect extends ReplacementEffectImpl { DelayingShieldReplacementEffect() { super(Duration.WhileOnBattlefield, Outcome.PreventDamage); staticText = "If damage would be dealt to you, put that many delay counters on {this} instead"; } DelayingShieldReplacementEffect(final DelayingShieldReplacementEffect effect) { super(effect); } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { DamageEvent damageEvent = (DamageEvent) event; new AddCountersSourceEffect(CounterType.DELAY.createInstance(damageEvent.getAmount()), true).apply(game, source); return true; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGE_PLAYER; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return event.getTargetId().equals(source.getControllerId()); } @Override public DelayingShieldReplacementEffect copy() { return new DelayingShieldReplacementEffect(this); } } class DelayingShieldUpkeepEffect extends OneShotEffect { DelayingShieldUpkeepEffect() { super(Outcome.Benefit); this.staticText = "remove all delay counters from {this}. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}"; } DelayingShieldUpkeepEffect(final DelayingShieldUpkeepEffect effect) { super(effect); } @Override public DelayingShieldUpkeepEffect copy() { return new DelayingShieldUpkeepEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent permanent = game.getPermanent(source.getSourceId()); if (controller != null && permanent != null) { int numCounters = permanent.getCounters(game).getCount(CounterType.DELAY); permanent.removeCounters(CounterType.DELAY.createInstance(numCounters), game); for (int i = numCounters; i > 0; i--) { if (controller.chooseUse(Outcome.Benefit, "Pay {1}{W}? (" + i + " counters left to pay)", source, game)) { Cost cost = new ManaCostsImpl<>("{1}{W}"); if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false, null)) { continue; } } new LoseLifeSourceControllerEffect(1).apply(game, source); } return true; } return false; } }