/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.constants.CardType; import mage.constants.Zone; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.ActivatedAbility; import mage.abilities.StaticAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.common.continuous.PlayWithTheTopCardRevealedEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author Plopman */ public class SkillBorrower extends CardImpl { public SkillBorrower(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{2}{U}"); this.subtype.add("Human"); this.subtype.add("Wizard"); this.power = new MageInt(1); this.toughness = new MageInt(3); // Play with the top card of your library revealed. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PlayWithTheTopCardRevealedEffect())); // As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. this.addAbility(new SkillBorrowerAbility()); } public SkillBorrower(final SkillBorrower card) { super(card); } @Override public SkillBorrower copy() { return new SkillBorrower(this); } } class SkillBorrowerAbility extends StaticAbility { public SkillBorrowerAbility() { super(Zone.BATTLEFIELD, new SkillBorrowerEffect()); } public SkillBorrowerAbility(SkillBorrowerAbility ability) { super(ability); } @Override public SkillBorrowerAbility copy() { return new SkillBorrowerAbility(this); } @Override public String getRule() { return "As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card"; } } class SkillBorrowerEffect extends ContinuousEffectImpl { public SkillBorrowerEffect() { super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility); staticText = "As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card"; } public SkillBorrowerEffect(final SkillBorrowerEffect effect) { super(effect); } @Override public SkillBorrowerEffect copy() { return new SkillBorrowerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if(player != null){ Card card = player.getLibrary().getFromTop(game); if(card != null && (card.isCreature() || card.isArtifact())){ Permanent permanent = game.getPermanent(source.getSourceId()); if(permanent != null){ for(Ability ability : card.getAbilities()){ if(ability instanceof ActivatedAbility){ permanent.addAbility(ability, source.getSourceId(), game); } } return true; } } } return false; } }