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package mage.cards.f;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.PayLifeCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.keyword.ScryEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.target.TargetSpell;
import java.util.UUID;
/**
*
* @author Styxo
*/
public class ForceChoke extends CardImpl {
public ForceChoke(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{U}{B}");
// Counter target spell. Its controller may pay life equal to that spell's cmc to return it to its owner's hand.
this.getSpellAbility().addTarget(new TargetSpell());
this.getSpellAbility().addEffect(new ForceChokeEffect());
// Scry 2
this.getSpellAbility().addEffect(new ScryEffect(2));
}
public ForceChoke(final ForceChoke card) {
super(card);
}
@Override
public ForceChoke copy() {
return new ForceChoke(this);
}
}
class ForceChokeEffect extends OneShotEffect {
public ForceChokeEffect() {
super(Outcome.ReturnToHand);
this.staticText = "Counter target spell. Its controller may pay life equal to that spell's converted mana cost to return it to its owner's hand";
}
public ForceChokeEffect(final ForceChokeEffect effect) {
super(effect);
}
@Override
public ForceChokeEffect copy() {
return new ForceChokeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
StackObject stackObject = (StackObject) game.getObject(getTargetPointer().getFirst(game, source));
Player objectController = game.getPlayer(stackObject.getControllerId());
if (player != null) {
Cost cost = new PayLifeCost(stackObject.getConvertedManaCost());
if (cost.canPay(source, source.getSourceId(), objectController.getId(), game)
&& objectController.chooseUse(Outcome.LoseLife, "Pay " + stackObject.getConvertedManaCost() + " life?", source, game)
&& cost.pay(source, game, source.getSourceId(), objectController.getId(), false, null)) {
objectController.moveCards((Card) stackObject, Zone.HAND, source, game);
} else {
stackObject.counter(source.getId(), game);
}
return true;
}
return false;
}
}