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package mage.cards.m;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.VariableCostImpl;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.common.TapTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledArtifactPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LevelX2
*/
public class MerchantsDockhand extends CardImpl {
public MerchantsDockhand(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{1}");
this.subtype.add("Construct");
this.power = new MageInt(1);
this.toughness = new MageInt(2);
// {3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MerchantsDockhandEffect(), new ManaCostsImpl<>("{3}{U}"));
ability.addCost(new TapSourceCost());
ability.addCost(new TapXTargetCost());
this.addAbility(ability);
}
public MerchantsDockhand(final MerchantsDockhand card) {
super(card);
}
@Override
public MerchantsDockhand copy() {
return new MerchantsDockhand(this);
}
}
class MerchantsDockhandEffect extends OneShotEffect {
public MerchantsDockhandEffect() {
super(Outcome.DrawCard);
this.staticText = "Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order";
}
public MerchantsDockhandEffect(final MerchantsDockhandEffect effect) {
super(effect);
}
@Override
public MerchantsDockhandEffect copy() {
return new MerchantsDockhandEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (controller == null || sourceObject == null) {
return false;
}
int xValue = source.getManaCostsToPay().getX();
for (Cost cost : source.getCosts()) {
if (cost instanceof TapXTargetCost) {
xValue = ((TapXTargetCost) cost).getAmount();
break;
}
}
Cards cards = new CardsImpl();
cards.addAll(controller.getLibrary().getTopCards(game, xValue));
controller.lookAtCards(sourceObject.getIdName(), cards, game);
TargetCard target = new TargetCard(Zone.LIBRARY, new FilterCard("card to put into your hand"));
target.setNotTarget(true);
if (controller.chooseTarget(Outcome.DrawCard, cards, target, source, game)) {
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
controller.moveCards(card, Zone.HAND, source, game);
cards.remove(card);
}
}
controller.putCardsOnBottomOfLibrary(cards, game, source, true);
return true;
}
}
class TapXTargetCost extends VariableCostImpl {
public final static FilterControlledArtifactPermanent filter = new FilterControlledArtifactPermanent("untapped artifacts you control");
static {
filter.add(Predicates.not(new TappedPredicate()));
}
public TapXTargetCost() {
super("controlled untapped artifacts you would like to tap");
this.text = "Tap X untapped artifacts you control";
}
public TapXTargetCost(final TapXTargetCost cost) {
super(cost);
}
@Override
public TapXTargetCost copy() {
return new TapXTargetCost(this);
}
@Override
public int getMaxValue(Ability source, Game game) {
return game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game);
}
@Override
public Cost getFixedCostsFromAnnouncedValue(int xValue) {
TargetControlledPermanent target = new TargetControlledPermanent(xValue, xValue, filter, true);
return new TapTargetCost(target);
}
}