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package mage.cards.s;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.RestrictionEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterAttackingCreature;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.Objects;
import java.util.UUID;
/**
*
* @author Derpthemeus
*/
public class ScarredPuma extends CardImpl {
public ScarredPuma(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{R}");
this.subtype.add("Cat");
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Scarred Puma can't attack unless a black or green creature also attacks.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ScarredPumaEffect()));
}
public ScarredPuma(final ScarredPuma card) {
super(card);
}
@Override
public ScarredPuma copy() {
return new ScarredPuma(this);
}
static class ScarredPumaEffect extends RestrictionEffect {
private final FilterAttackingCreature filter = new FilterAttackingCreature();
public ScarredPumaEffect() {
super(Duration.WhileOnBattlefield);
staticText = "{this} can't attack unless a black or green creature also attacks";
}
public ScarredPumaEffect(final ScarredPumaEffect effect) {
super(effect);
}
@Override
public ScarredPumaEffect copy() {
return new ScarredPumaEffect(this);
}
@Override
public boolean canAttackCheckAfter(int numberOfAttackers, Ability source, Game game) {
return false;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (permanent.getId().equals(source.getSourceId())) {
for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
//excludes itself (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=23067)
if (!Objects.equals(creature.getId(), source.getSourceId())) {
ObjectColor color = creature.getColor(game);
if (color.isBlack() || color.isGreen()) {
return false;
}
}
}
return true;
}
return false;
}
}
}