/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.MageObjectReference; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.common.PutIntoGraveFromBattlefieldSourceTriggeredAbility; import mage.abilities.common.delayed.AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility; import mage.abilities.condition.common.IsStepCondition; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.decorator.ConditionalActivatedAbility; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.BecomesBasicLandTargetEffect; import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.abilities.effects.common.counter.RemoveAllCountersTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.counters.CounterType; import mage.filter.common.FilterLandPermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.permanent.PermanentIdPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetLandPermanent; import mage.target.targetpointer.FixedTarget; import mage.watchers.Watcher; import java.util.HashMap; import java.util.HashSet; import java.util.Set; import java.util.UUID; /** * * @author MTGfan */ public class CyclopeanTomb extends CardImpl { private static final FilterLandPermanent filter = new FilterLandPermanent(); static { filter.add(Predicates.not(new SubtypePredicate("Swamp"))); } public CyclopeanTomb(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}"); // {2}, {tap}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.MIRE.createInstance()), new GenericManaCost(2), new IsStepCondition(PhaseStep.UPKEEP), "{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep."); ability.addCost(new TapSourceCost()); ability.addTarget(new TargetLandPermanent(filter)); ability.addEffect(new BecomeSwampEffect(Duration.Custom, false, true, "Swamp")); this.addAbility(ability, new CyclopeanTombCounterWatcher()); // When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new CyclopeanTombCreateTriggeredEffect())); } public CyclopeanTomb(final CyclopeanTomb card) { super(card); } @Override public CyclopeanTomb copy() { return new CyclopeanTomb(this); } } class BecomeSwampEffect extends BecomesBasicLandTargetEffect { public BecomeSwampEffect(Duration duration, boolean chooseLandType, boolean loseOther, String... landNames) { super(duration, chooseLandType, loseOther, landNames); staticText = "That land is a Swamp for as long as it has a mire counter on it"; } public BecomeSwampEffect(final BecomeSwampEffect effect) { super(effect); } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Permanent land = game.getPermanent(this.targetPointer.getFirst(game, source)); if (land == null) { // if permanent left battlefield the effect can be removed because it was only valid for that object this.discard(); } else if (land.getCounters(game).getCount(CounterType.MIRE) > 0) { // only if Mire counter is on the object it becomes a Swamp. super.apply(layer, sublayer, source, game); } return true; } @Override public BecomeSwampEffect copy() { return new BecomeSwampEffect(this); } } class CyclopeanTombCreateTriggeredEffect extends OneShotEffect { public CyclopeanTombCreateTriggeredEffect() { super(Outcome.Benefit); this.staticText = "At the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with {this} but that a mire counter has not been removed from with {this}"; } public CyclopeanTombCreateTriggeredEffect(final CyclopeanTombCreateTriggeredEffect effect) { super(effect); } @Override public CyclopeanTombCreateTriggeredEffect copy() { return new CyclopeanTombCreateTriggeredEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Permanent tomb = game.getPermanentOrLKIBattlefield(source.getSourceId()); // we need to set the correct source object DelayedTriggeredAbility ability = new AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility(new CyclopeanTombEffect(), Duration.EndOfGame, false); ability.setSourceObject(tomb, game); ability.setControllerId(source.getControllerId()); ability.setSourceId(source.getSourceId()); game.addDelayedTriggeredAbility(ability); return true; } return false; } } class CyclopeanTombEffect extends OneShotEffect { public CyclopeanTombEffect() { super(Outcome.Benefit); this.staticText = "At the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with {this} but that a mire counter has not been removed from with {this}"; } public CyclopeanTombEffect(final CyclopeanTombEffect effect) { super(effect); } @Override public CyclopeanTombEffect copy() { return new CyclopeanTombEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObjectReference mor = new MageObjectReference(source.getSourceId(), source.getSourceObjectZoneChangeCounter(), game); CyclopeanTombCounterWatcher watcher = (CyclopeanTombCounterWatcher) game.getState().getWatchers().get(CyclopeanTombCounterWatcher.class.getSimpleName()); if (controller != null && watcher != null) { Set<MageObjectReference> landRef = watcher.landMiredByCyclopeanTombInstance(mor, game); if (landRef == null || landRef.isEmpty()) { // no lands got mire counter from that instance return true; } FilterLandPermanent filter = new FilterLandPermanent("a land with a mire counter added from the Cyclopean Tomb instance (" + landRef.size() + " left)"); Set<PermanentIdPredicate> idPref = new HashSet<>(); for (MageObjectReference ref : landRef) { Permanent land = ref.getPermanent(game); if (land != null) { idPref.add(new PermanentIdPredicate(land.getId())); } } filter.add(Predicates.or(idPref)); TargetLandPermanent target = new TargetLandPermanent(1, 1, filter, true); /*Player must choose a land each upkeep. Using the message are above the player hand where frequent interactions * take place is the most logical way to prompt for this scenario. A new constructor added to provide a not optional * option for any cards like this where the player must choose a target in such the way this card requires. */ if (controller.chooseTarget(Outcome.Neutral, target, source, game)) { Permanent chosenLand = game.getPermanent(target.getFirstTarget()); if (chosenLand != null) { Effect effect = new RemoveAllCountersTargetEffect(CounterType.MIRE); effect.setTargetPointer(new FixedTarget(chosenLand, game)); effect.apply(game, source); landRef.remove(new MageObjectReference(chosenLand, game)); } } return true; } return false; } } class CyclopeanTombCounterWatcher extends Watcher { public HashMap<MageObjectReference, Set<MageObjectReference>> counterData = new HashMap<>(); public CyclopeanTombCounterWatcher() { super(CyclopeanTombCounterWatcher.class.getSimpleName(), WatcherScope.GAME); } public CyclopeanTombCounterWatcher(final CyclopeanTombCounterWatcher watcher) { super(watcher); for (MageObjectReference mageObjectReference : watcher.counterData.keySet()) { Set<MageObjectReference> miredLands = new HashSet<>(); miredLands.addAll(watcher.counterData.get(mageObjectReference)); counterData.put(mageObjectReference, miredLands); } } @Override public CyclopeanTombCounterWatcher copy() { return new CyclopeanTombCounterWatcher(this); } @Override public void watch(GameEvent event, Game game) { if (event.getType() == GameEvent.EventType.COUNTERS_ADDED && event.getData().equals(CounterType.MIRE.getName()) && event.getAmount() > 0) { Permanent tomb = game.getPermanentOrLKIBattlefield(event.getSourceId()); if (tomb != null) { MageObjectReference cylopeanTombInstance = new MageObjectReference(tomb, game); Set<MageObjectReference> miredLands; if (counterData.containsKey(cylopeanTombInstance)) { miredLands = counterData.get(cylopeanTombInstance); } else { miredLands = new HashSet<>(); counterData.put(cylopeanTombInstance, miredLands); } miredLands.add(new MageObjectReference(event.getTargetId(), game)); } } } @Override public void reset() { super.reset(); } public Set<MageObjectReference> landMiredByCyclopeanTombInstance(MageObjectReference mor, Game game) { if (counterData.containsKey(mor)) { return counterData.get(mor); } return null; } }